Full list of all 86 Warhammer 40,000: Rogue Trader achievements.
The base game contains 65 achievements, and there is 1 DLC pack containing 21 achievements.
You completed the Prologue.
You completed Chapter 1.
You completed Chapter 2.
You completed Chapter 3.
You completed Chapter 4.
You finished the game.
You became a Votary (Dogmatic) on Daring difficulty or above.
You became a Votary (Iconoclast) on Daring difficulty or above.
You became a Votary (Heretical) on Daring difficulty or above.
You completed the game on Daring difficulty or above.
You dodged 500 enemy attacks with your party members.
You performed 500 critical hits with your party members.
You killed an enemy with 100 damage dealt by one attack.
You killed 5 enemies with one attack.
You gained a second-tier archetype.
You gained a third-tier archetype.
You won your first void combat.
You won 10 void combats.
You destroyed at least one ship of every enemy fleet (pirates, Chaos, Asuryani, Drukhari, Necrons).
You destroyed 30 torpedoes.
You restarted the shields on your flagship and received no damage to the hull while doing so.
You reclaimed all the colonies of the von Valancius dynasty.
You completed a colony project of the highest tier.
You completed the highest-tier colony project on each of your colonies.
You completed 20 contracts.
You melted the ice planet.
You charted a new path through the warp from one system to another.
You visited all the systems in the Koronus Expanse.
You scanned all worlds and reported them to the Explorators.
Playing on Daring, you did not let the Chaos Spawn consume any cultists at the end of the Prologue.
Playing on Daring, you did not let any shuttles be destroyed at the end of Chapter 1.
You killed the Daemon of Tzeentch in the sewers under the Upperway.
You visited half of the optional locations.
You visited all optional locations.
You solved all the puzzles at the unidentified ruins.
You prevented 7 combats through dialogue.
You let the Khymerae tear apart all the gladiators in the first battle in the Commorragh arena.
You used stimms to remove all debuffs from the Rogue Trader before meeting Malice.
You killed a defiler without destroying any of the 4 plasma batteries strengthening it.
You resolved the crisis on Janus.
You decided the fate of Kiava Gamma.
You secured Dargonus.
You handed over Idira, Yrliet, and Marazhai to the Inquisition.
You learned the Necron language.
You started a romance.
You found your true love.
You recruited a secret companion.
You raised your own abomination.
You discovered the truth about Theodora's death.
You wore the Halo Device.
You found a gold xeno-idol.
You drove Marazhai mad at the governor's camp.
You stepped willingly into sewage on Footfall.
You returned the boots in Chapter 3.
You investigated the secret bunker in the distress signal zone.
You gave the inheritance to the girl at the old pirate's funeral.
You surrendered Eufrates II to Chaos.
You discovered the truth about Nomos.
You subdued the Pit.
You obtained Sweet Perdition.
You completed Jae's second quest without being spotted.
You queued patiently with the commoners in Jae's second quest.
You swore allegiance to the C'Tan.
You tried to reach the Imperium.
You completed the game with any Conviction: Zealot on Daring difficulty or above.
You defeated the Genestealer Cult on your voidship.
You defeated the vision of the Undying One.
You dispelled the shadows in the void.
You defeated the ship's confessor without letting the Rogue Trader suffer any damage.
You killed 3 enemies in one turn using the Death Waltz ability.
You saved all Astropaths during the telepathic ritual.
You forced the Magus to kill himself with his own attack.
You saved Captain Klein on the freight line.
You caught a suspicious rash on the freight line and did not cure it by the end of the game.
You successfully mingled with people of much lower rank.
You destroyed 4 ships using attack crafts.
You made effective use of every special zone in void battles at least once.
You uncovered all the secrets of the voidship shrine.
You performed the telepathic ritual with Idira as your assistant.
You were self-sufficient when dealing with the blood bath mystery.
You became a spinner of the Bloodspun Web.
You were less than precise with heavy machinery.
You decided the fate of the freight line of your voidship.
You took a bath with every available companion.
You were a little too easy to convince.
You completed the game in Grim Darkness mode.