Arma 3 SITREP #00161

By Michelle-Louise Janion,
FROM: High Command
TO: Arma 3 Users
INFO: Armaversary, Main Menu Overhaul, Vehicle-in-Vehicle Transport, Vehicle Path-Following
PRECEDENCE: Flash

SITUATION
The first week of pre-release public testing of the Apex sandbox has proven once again the value of this approach. Combined with our own thorough tests, your feedback has contributed to many tweaks and fixes already. At the small cost of a slightly skewed first impression due to the work-in-progress nature of the content, this will lead to a more solid release on July 11. Note that most changes arrive first to the daily experimental Dev-Branch. We then selectively merge these to the Apex Sneak Preview and RC branches, which are updated periodically. The update processes are running a little slower than we're used to, because of the large amount of data and increased branch count. It has also been quite remarkable to see a wide range of mods release compatible versions within days, and in some cases hours, of content staging. The hard work of teams like Exile, GetWrecked, various Life incarnations and others will provide players with a great many options come full release. There's still plenty to polish, so we'll get on with it!

Full SITREP
Michelle-Louise Janion
Written by Michelle-Louise Janion
I tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.

I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.
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