Here is the full list of all 45 WTP Story 1 achievements.
Get in a fight with students in prologue
Be friends with the deuteragonist at the end of the prologue
Impress two groups of students at the science fair.
Murder the deuteragonist during the prologue.
Get a burger for the deuteragonist during the prologue.
Have diamonds and gold in your inventory at the same time in chapter 1.
Become the target of a global manhunt in chapter 1.
Raise enough funds for the deuteragonist's frenemy's legal defense in chapter 1.
Become a research partner in chapter 1.
Play a dice game with the deuteragonist's frenemy in chapter 1.
Join forces with the initial antagonist in chapter 1.
Become a lab assistant in chapter 1.
Locate and return all of the missing instruments in chapter 4
Buy a bow tie from the clothing store in chapter 4.
Get the "Police Ending".
Get the "String Bomb Ending".
Get the "Jake Ending".
Get the "PAA Ending".
Get the "War Ending".
Get the "Conner Ending".
Get the "Scott Ending".
Get the "Recycle Ending".
Get the "Alternate Conner Ending".
Get the "Billy vs Susie Ending".
Publish a scientific paper
Publish a 2nd scientific paper
Publish ten scientific papers.
Get arrested, go on trial, and be found not guilty.
Get arrested, go on trial, and be found guilty.
Deliver a message to a supporting character in the prologue.
Play with an MC who is 12 or under.
Deliver an accurate weather report in the prologue.
Cause the Administrator account to become locked in the prologue.
Cause the Student account to become locked in the prologue.
Play the slot machine in chapter 4.
In chapter 2, enter the deuteragonist's basement without breaking the door.
Take 1st place in the science fair in the prologue.
Take 2nd place in the science fair in the prologue.
Take 3rd place in the science fair in the prologue.
Fail to place in the top three in the science fair in the prologue.
Clean a kitchen in the prologue.
Clean the house in chapter 1.
Clean the house in chapter 2.
Play Blackjack in chapter 4.
Repair damage using spare parts.