Full list of all 219 Stellaris achievements. It takes around 200 hours to unlock all of the achievements in the base game on Windows.
The base game contains 51 achievements, and there are 27 DLC packs containing 168 achievements.
As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.
Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.
As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.
Hatch the egg
Birth a new universe
Defeat a horrifying invader
Restore an ancient warship
Take a trophy from a stellar being
Destroy a wraith
Uncover the secrets of an ancient fortress
Support the Artisan Troupe for 10 years
Recruit a scientist from the Curators
Purchase a rare resource from the Traders
Destroy an Enclave
Lead the non-aligned powers to victory against an Awakened Empire
Construct a complete Dyson Sphere
Construct a complete Ring World
Construct a complete Sentry Array
Construct a complete Science Nexus
Breach the Shroud
Evolve into perfect, immortal machines
Genetically modify a species to possess traits worth 7 points
Own a Habitat station in a Black Hole system
As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire
Keep at least 5 different species as livestock in your Empire
Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)
Be a biological Hive Mind with at least 1000 drone Pops
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Terraform a planet into a Machine World.
Win the game as a machine uprising.
As a Master Crafter empire, fully construct a megastructure while you have a Covenant.
As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.
As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.
Use a World Cracker to destroy another Empire's capital planet
Defeat a Fallen Empire's Titan fleet with a Titan of your own
Destroy another Empire's Colossus while it is in the process of firing on a planet
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators
Own a Citadel with 40k fleet power
Kill the Great Khan in battle
Have 100 Minor Artifacts
In one game, find 5 Relics from Ancient Relics Story Pack
Successfully investigate an archaeological site
Complete the Baol Precursor chain
Complete the Zroni Precursor chain
Study Minor Artifacts and discover a random technology
Use the active effect of a Relic
Be a founding member of the Galactic Community
Have all eight ethics represented within your Federation
Complete a mutually friendly First Contact with an empire with no negative incidents
Vivisect an alien
Have an Intel Level of 100 on five different empires simultaneously
Have at least 10 pops of your primary species on display in Alien Zoos within your empire.
Level up your Federation
Be the leader of a max level Federation
Build a Juggernaut
Construct a complete Mega-Shipyard
Refuse to belong to any club that would have you as a member
Have a Diplomatic Weight of over 9000
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Destroy the Scrapper Bot
Slaughter the Voidspawn
Hunt the Tiyanki Matriarch
Befriend a Space Amoeba
Unseal the path to the L-Cluster
Consume another empire’s desert homeworld.
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.
As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.
As a Corporate empire, have a branch office on 5 different empires' capitals
I won the Galatron and all I got was this lousy achievement
Build a Mega-Art Installation in a nebula system
Build a Matter Decompressor
Build a Strategic Coordination Center
Build an Interstellar Assembly
Capture the Galatron from another empire
As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.
As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations
As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game
Destroy the Galaxy
Become the Galactic Emperor
Lead a rebellion that successfully deposes the Galactic Emperor
As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term
Start a full fledged first contact war before communications have been fully established
Disavow all knowledge of an Asset during an Operation
Complete at least ten distinct operations during a game
Drench a Fallen Empire’s holy world.
As an angler empire, provoke a Fallen Empire into declaring war on you and win.
Own 13 dragons and have them in your capital system.
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.
Catapult a military fleet directly into the capital system of an enemy empire you are at war with.
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Have a tier 3 subject of each Specialist type simultaneously.
Modify a vassalization contract.
Be the patron of three maximum sized Mercenary Enclaves.
Reduce, reuse, recycle.
Same as the old boss.
As a Subterranean empire, dig too deep, but prove yourself worthy.
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.
Find the true ending of The Order’s noble quest.
As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)
Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.
As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.
As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.
Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.
Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.
Research 12 pre-FTL Insight Technologies.
Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.
Have 10 colonies without ever discovering Hyperdrives.
Declare a war with a cloaked military fleet already in the primary target’s capital system.
Discover Keides' Origin.
Terraform 3 planets with Azaryn.
Have 6 different Ethics on the Council.
Requires 5 Council members that are at at least 100 years old.
Overthrow the Ruler in a Civil War during the Under One Rule Origin.
Liberate 3 different empires while having Crusader Spirit Civic.
Explore an Astral Rift.
Explore 5 Astral Rifts in one game.
Construct a Dimensional Lock.
Claim the Eternal Throne.
make friends...
Create a perfect universe while meeting every quota as an Obsessional Directive empire.
Fully embrace the virtual world and leave no pop behind.
Complete an Arc Furnace and a Dyson Swarm in the same system.
As a nanite machine empire, consume a Fallen Empire's homeworld.
Submit to all of Cetana's demands.
As a Cybernetic Creed empire, defeat Cetana.
Complete the Succumb to Tempest Challenge.
Complete the Inetian Traders’ Precursor chain.
Use the Tempest Invocator Relic to Summon a storm.
Kill Gurr.
Fill any Collection category with active Exhibits.
Build each type of Voidlure in one game, and attract each type of eligible Space Fauna.
Reach 50 Vivarium capacity.
Destroy a Voidworm nest.
Capture a Cutholoid with a Gravity Snare.
Discover Captain Ness's Treasure Hoard.
Defeat the endgame crisis without building a single artificial military ship.
As a Behmoth Fury empire, become the undisputed apex predator of the galaxy.
As a Wilderness empire, restore all of the Hive Fallen Empire's worlds to your natural state.
As an Evolutionary Predators empire, eat six different phenotypes in one game.
As a Starlit Citadel empire, control of at least 5 systems connected to the Strange Portal network.
Smuggle pops of your primary species out from an empire where they were enslaved or being purged.
Defeat the Prethoryn Scourge while using biological ships.
Form a Covenant with any Patron
Discover every available minor and major Patron in a single game
Destroy the galaxy with the Aura of the End
Gain a Covenant Power from each Patron when forging your own path
Unlock every Psionic Ship Component
While playing with the Secret Societies Civic, have 5 or more empires in a Proxy War simultaneously
Lose >999 Pops when completing the Experimental Testing Situation
Watch your Red Giant home star blow up
Win the game through the Hyperthermia Crisis Path
Terraform 100 stars to Red Giants (Before Galactic Firestorm victory)
Terraform 10 planets to Volcanic world (Before Galactic Firestorm victory)
Use 5 Blazing Scourge decisions on a Tomb World
Create a Volcanic Resort World
Create a Volcanic Holy World
As Heirs of the Khan, seize back your throne and have at least 5 Satrapy Vassals
As Forever Cruise, survive for at least 200 years and reach the End Game Crisis
As Sacred Path, complete the pilgrimage to all seven Sacred Sites
Cook a homeworld with a Stellar Cannon
Embark when your homeworld is at 70% devastation
Connect 2 Capital Planets with a Wayline that is at least 20 Waystations long
As a Nomadic empire, settle on Europa as your Empire's Capital
Defeat all End Game Crises before abdicating as DotG without ever having any non-Arkship colonies