Add-on

Nemesis

339
100
10
0.00
2,325
62 (3%)
Nemesis

Tinker, Tailor, Soldier, Blorg achievement in Stellaris

Tinker, Tailor, Soldier, Blorg

Complete at least ten distinct operations during a game

Tinker, Tailor, Soldier, Blorg0
2 guidesOffline Mode - These achievements require play in game modes that do not necessitate a connection to any online services.Single Player - These achievements can be obtained by a single player.
Hide ads

How to unlock the Tinker, Tailor, Soldier, Blorg achievement

  • LantzalotLantzalot207,413
    28 Nov 2021 28 Nov 2021 28 Nov 2021
    2 0 0
    Achievement requires at least 10 espionage missions completed. By default, you will have access to 9 available missions. There are four more that are unlocked at a later stage. The first unlock you will most likely encounter first which requires any crisis to be around (this includes mid game like Gray Tempest). The remaining three unlocks require the Imperium to be around.

    For quick achieving:
    -Play game on Cadet difficulty (easiest)
    -Take the Subterfuge Tradition
    -Find a target empire and start espionage early and work your way through the first 9 missions
    NOTE: The crisis mission will require a high level on the target empire so starting early on missions is important as it increases Intel cap on empire each mission
    -Once any crisis is spawned, you will have a new mission available called Crisis Beacon; run this mission on the empire you have been targeting

    Once crisis mission completes, your achievement will pop.
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Sign in and add a guide
  • jimathieyjimathiey0
    Locked 02 Jun 2021 02 Jun 2021
    1 0 0
    To complete this achievement you need to either be in the end game crisis it be the galactic emeperor.

    Usually on the espionage screen for any player there are 9 opperations which is easy enough to do with time. It is very important to keep aquiring assets in order to increase sucess chance and save some time. I have foind the sabotage starbase to be most tricky to get to work, but with enough attempts it will.

    There are, at least, 2 other operations you can unlock in order to get to the 10 operations you need. The 1st is unlocked by the end game crisis, where you set a crisis beacon for anothers capitol. This is science bases and very hard, so I try to find a people with very weak encription so it reduces the level.
    The other operation comes as the emperor. This stops the nation from using envoys to destablise the regime. I believe this is diplo based for your assets.

    The achievement will most lilely pop after you get one of these 2 as have to be late game.
Do you have a question about this achievement? Please post it in the Stellaris Forum