There are eight powers you can upgrade, all of which require data clusters to purchase. Once you're able to freeroam, it's highly suggested that you work towards fully upgrading your Super Sprint and Jump powers, since those are movement based and will thus allow you to get the rest of the clusters much easier. You'll need almost all the clusters to get all the upgrades, and you'll need all the upgrades for an achievement. You also need to collect every single data cluster anyway, so you'll be killing several birds with a few stones.
Note: Upgrades listed as free or obtained through progression are not listed, since those are earned in means unrelated to data clusters. Some of the greater ones are given to you for helping out your fellow Saints and doing other quests and challenges, so make sure you're doing as much as you can.
Super Sprint
Ability | Lv Req | Cost | Description |
Reduced Damage | Lv01 | 15 | Take less damage when Super Sprinting. |
Speed | Lv02 | 10 | Increased speed while Super Sprinting. |
Speed 2 | Lv06 | 20 | Even greater speed while Super Sprinting. |
Speed 3 | Lv16 | 30 | Maximum speed while Super Sprinting. You're practically faster than a speeding bullet! |
Tornado | Lv26 | 15 | Super Sprinting now creates a Tornado effect that knocks over objects in player's wake! |
Wall Running | Lv06 | 15 | Jump onto the side of a building and sprint up the wall! A must-have for any super powered Saint. |
Super Jump
Ability | Lv Req | Cost | Description |
Glide - Efficiency | Lv06 | 10 | Gliding uses less Stamina. |
Glide - Efficiency 2 | Lv12 | 20 | Gliding uses far less Stamina. |
Glide - Efficiency 3 | Lv18 | 30 | Gliding no longer uses Stamina. |
Jump - Air Dash | Lv02 | 10 | Gain a boost of speed in midair. |
Jump - Air Dash 2 | Lv08 | 20 | Dash twice per Super Jump. |
Jump - Air Dash 3 | Lv20 | 30 | Dash three times per Super Jump. |
Jump - Glide | Lv02 | 15 | Take to the sky and glide across the city! |
Jump - Height | Lv02 | 10 | Increased height on charged Super Jumps. |
Jump - Height 2 | Lv04 | 20 | An even greater height on charged Super Jumps. |
Jump - Height 3 | Lv10 | 30 | Maximum height on charged Super Jumps. You can leap tall buildings in a single bound! |
Ninja Reflexes - Health | Lv02 | 15 | Restore health when you use your Ninja Reflexes. |
Death From Above
Ability | Lv Req | Cost | Description |
Nuke | Lv50 | 50 | You can now devastate entire sections of the city with Nuke! Use Death From Above from a high altitude to create the nuclear blast! |
Force Shield
Ability | Lv Req | Cost | Description |
Shield - Damage | Lv10 | 15 | Dash Shield applies extra damage on contact. |
Suppression - Power Recovery | Lv20 | 10 | Recover your powers a bit faster after being hit by a Power Suppression Grenade. |
Suppression - Power Recovery 2 | Lv30 | 20 | Recover your powers faster after being hit by a Power Suppression Grenade. |
Suppression - Power Recovery 3 | Lv40 | 30 | Recover your powers much faster after being hit by a Power Suppression Grenade. |
Blast
Ability | Lv Req | Cost | Description |
Area | Lv04 | 10 | Increases Blast's area of effect range. |
Area 2 | Lv08 | 20 | Greatly increases Blast's area of effect range. |
Area 3 | Lv18 | 30 | Maximizes Blast's area of effect range. Blast entire intersections! |
Duration | Lv32 | 10 | Targets remain affected by Blast longer. |
Explosive Deaths | Lv24 | 30 | Targets explode when shattered/when they die, spreading the effect to nearby enemies. |
Recharge | Lv02 | 10 | Blast Energy recharges faster. |
Recharge 2 | Lv04 | 20 | Blast Energy recharges even faster. |
Recharge 3 | Lv12 | 30 | Blast Energy recharges very quickly. |
Telekinesis
Ability | Lv Req | Cost | Description |
Hold Cost | Lv24 | 15 | Only half as much energy is consumed while holding an object with Telekinesis when using Lightning or Life Steal. No energy is consumed while holding an object with Telekinesis when using Force. |
Recharge | Lv06 | 10 | Telekinesis Energy recharges faster. |
Recharge 2 | Lv14 | 20 | Telekinesis Energy recharges even faster. |
Recharge 3 | Lv30 | 30 | Telekinesis Energy recharges very quickly. |
Special Vehicles | Lv14 | 30 | Telekinesis can pick up tanks and aircraft! |
Throw Cost | Lv36 | 15 | Telekinesis uses less energy when throwing objects. |
Throw Distance | Lv08 | 10 | Increases how far objects can be thrown with Telekinesis. |
Throw Distance 2 | Lv18 | 20 | Greatly increases how far objects can be thrown with Telekinesis. |
Throw Distance 3 | Lv32 | 30 | Maximizes how far objects can be thrown with Telekinesis. |
Stomp
Ability | Lv Req | Cost | Description |
Area | Lv16 | 15 | Stomp affects a wider area. |
Damage | Lv34 | 15 | Increases damage taken by targets. |
Distance | Lv12 | 10 | Increases range and stun time of Stomp. |
Distance 2 | Lv28 | 20 | Greatly increases range and stun time of Stomp. |
Distance 3 | Lv40 | 30 | Maximizes the range and stun time of Stomp. Smash entire city blocks! |
Duration | Lv50 | 15 | Increases how far targets are sent flying/remain affected by Blast. |
Recharge | Lv10 | 10 | Stomp Energy recharges faster. |
Recharge 2 | Lv22 | 20 | Stomp Energy recharges even faster. |
Recharge 3 | Lv38 | 30 | Stomp Energy recharges very quickly. |
Buff
Ability | Lv Req | Cost | Description |
Area | Lv34 | 15 | Increases the size of the area that Buff affects. |
Duration | Lv46 | 15 | Increases how long Buff remains active. |
Recharge | Lv14 | 10 | Buff Energy recharges faster. |
Recharge 2 | Lv30 | 20 | Buff Energy recharges even faster. |
Recharge 3 | Lv42 | 30 | Buff Energy recharges very quickly. |
Speed Demon | Lv38 | 15 | Increases walking speed while Buff is active. |
Team Player | Lv22 | 15 | Nearby homies become immune to fire/have a chance of firing freeze or lightning bullets. |
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