There are six arcane abilities that you can upgrade, all of which will require soul clusters to purchase. Once you're able to freeroam, it's highly suggested that you work towards fully upgrading your Super Sprint and Flight powers, since those are movement based and will thus allow you to get the rest of the clusters much easier. You'll need all the clusters to get all the upgrades, and you'll need all the upgrades for an achievement.
Blast
Ability | Lv Req | Cost | Description |
Blast | Lv01 | 00 | You can now shoot energy at enemies with Arcane Blast! |
Area | Lv03 | 10 | Increases Blast's area of effect range. |
Area 2 | Lv08 | 10 | Greatly increases Blast's area of effect range of all Blast Elements. |
Recharge | Lv02 | 10 | Blast Energy recharges faster, reducing the time between Blasts for all elements. |
Recharge 2 | Lv06 | 10 | Blast Energy recharges even faster, reducing the time between Blasts for all elements. |
Recharge 3 | Lv14 | 10 | Blast Energy recharges very quickly, reducing the time between Blasts for all elements. |
Shadow Blast - Damage | Lv05 | 10 | Increase the damage to all enemies caught inside the Shadow Blast area. |
Shadow Blast - Damage 2 | Lv08 | 10 | Significantly increase the damage to all enemies caught inside the Shadow Blast area. |
Shadow Blast - Damage 3 | Lv13 | 10 | Catastrophically increase the damage to all enemies caught inside the Shadow Blast area. |
Shadow Blast - Duration | Lv04 | 10 | Increase the time your Shadow Blast effect stays around, damaging trapped enemies. |
Shadow Blast - Duration 2 | Lv09 | 10 | Greatly increase the time your Shadow Blast effect stays around, damaging trapped enemies. |
Soul Blast - Chaining | Lv04 | 10 | The Soul Blast effect chains to another enemy within range. |
Soul Blast - Chaining 2 | Lv10 | 10 | The Soul Blast effect chains to two other enemies within range. |
Soul Blast - Chaining 3 | Lv15 | 10 | The Soul Blast effect chains to three other enemies within range. |
Soul Blast - Damage | Lv11 | 10 | The Soul Blast power is even more powerful, doubling its damage. |
Soul Blast - Duration | Lv05 | 10 | The Soul Blast effect will hold its targets longer, inflicting more potential damage. |
Stone Blast - Crumble | Lv16 | 10 | Lower tiered enemies will now crumble to dust if they are damaged further, while they are in their stone sarcophagus. |
Stone Blast - Damage Multiplier | Lv03 | 10 | Inflict more damage to all enemies that have been turned to stone. |
Stone Blast - Damage Multiplier 2 | Lv06 | 10 | Inflict even more damage to all enemies that have been turned to stone. |
Stone Blast - Damage Multiplier 3 | Lv17 | 10 | Inflict apocalyptic damage to all enemies that have been turned to stone. |
Stone Blast - Duration | Lv07 | 10 | Enemies affected by Stone Blast take longer to recover from the effect. |
Super Sprint
Ability | Lv Req | Cost | Description |
Shield - Reduced Damage | Lv05 | 05 | The Shield buffers incoming projectiles, causing you to take less damage when Super Sprinting. |
Shield - Unstoppable | Lv01 | 05 | Plow through vehicles and other objects while Sprinting and Flying! |
Efficiency | Lv01 | 10 | Super Sprinting uses less stamina. |
Efficiency 2 | Lv04 | 10 | Super Sprinting uses far less stamina. |
Efficiency 3 | Lv07 | 15 | Super Sprinting barely uses any stamina. |
Haste | Lv02 | 05 | Super Sprinting reaches maximum speed faster! |
Lava Running | Lv04 | 05 | Super Sprinting now works on lava. |
Shield | Lv02 | 10 | An Arcane Shield manifests while Super Sprinting. It unlocks many other Sprinting upgrades. |
Speed | Lv01 | 10 | Increased speed while Super Sprinting. |
Speed 2 | Lv03 | 10 | Even greater speed while Super Sprinting. |
Speed 3 | Lv09 | 10 | Maximum speed while Super Sprinting. You're practically faster than a speeding bullet! |
Unlimited Sprinting | Lv20 | 15 | Unlimited Sprinting. |
Wall Running | Lv04 | 10 | Jump onto the side of a building and sprint up the wall! A must-have for any super powered Saint. |
Super Sprint | Lv01 | 02 | You can now run faster than cars with Super Sprint! |
Summons
Ability | Lv Req | Cost | Description |
Explosive Summon | Lv11 | 10 | Summoned entities explode into existence, damanging everything around them. |
Imp Summon - Coldfire Imps | Lv13 | 10 | All Summoned Imps are imbued with Coldfire, setting their targets on fire, allowing them to eliminate them quicker before moving to their next target. |
Imp Summon - Detonate | Lv07 | 15 | Detonate all Summoned Imps on the battlefield, obliterating nearby enemies, and any adversary with Imps attached. |
Imp Summon - More Imps | Lv02 | 10 | Summon an additional Imp. That's TWO for the price of ONE! Two times the mayhem! |
Imp Summon - More Imps 2 | Lv04 | 10 | Summon another additional Imp. That's THREE for the price of ONE! Three times the chaos! |
Imp Summon - More Imps 3 | Lv09 | 10 | Summon yet another additional Imp. That's FOUR Imps for the price of ONE! You really can't beat that offer. |
Recharge | Lv02 | 10 | Decrease the time required between summons. |
Recharge 2 | Lv07 | 10 | Decrease the time required between summons even more. |
Recharge 3 | Lv13 | 10 | Significantly decrease the time required between summons. |
Summons | Lv01 | 00 | You can now manifest dark entities to serve your bidding! |
Titan Summon - Endurance | Lv05 | 10 | Titans are summoned with more health. |
Titan Summon - Endurance 2 | Lv10 | 10 | Titans are summoned with even more health. |
Titan Summon - Endurance 3 | Lv16 | 10 | Titans are summoned with an incredible amount of health. |
Titan Summon - Mobility | Lv06 | 10 | Adds a powerful jump and increased speed to the Titan Summon's resume. |
Titan Summon - Rage | Lv07 | 10 | Give the Titan Summon the ability to charge through multiple enemies in a row. Consider it akin to Imp Bowling. |
Tower Summon - Area | Lv04 | 10 | The Summoned Tower can impale enemies at greater distances. |
Tower Summon - Area 2 | Lv07 | 10 | The Summoned Tower can impale enemies at even greater distances. |
Tower Summon - Area 3 | Lv14 | 10 | The Summoned Tower can impale enemies at incredible distances. None are safe from heir spiked roots! |
Tower Summon - Barrage | Lv19 | 10 | Decrease the time between the Summoned Tower's missile attacks. |
Tower Summon - Endurance | Lv10 | 10 | Increase the health of the Summoned Tower to withstand more punishment before being obliterated. |
Tower Summon - Missiles | Lv06 | 15 | Upgrades the Summoned Towers to shoot missiles at aerial enemies. |
Flight
Ability | Lv Req | Cost | Description |
Efficiency | Lv02 | 10 | Flying uses less stamina. |
Efficiency 2 | Lv05 | 10 | Flying uses much less stamina. |
Efficiency 3 | Lv08 | 10 | Flying uses hardly any stamina at all. |
Flap | Lv01 | 00 | Earn a flap each time you take to the air. |
Flap 2 | Lv01 | 10 | Earn a second flap each time you take to the air. |
Flap 3 | Lv03 | 10 | Earn a third flap each time you take to the air. |
Flap 4 | Lv05 | 10 | Earn a fourth flap each time you take to the air. |
Flap 5 | Lv07 | 10 | Earn a fifth flap each time you take to the air. |
Hover | Lv02 | 10 | Hover in midair! |
Launching Jump | Lv01 | 02 | You can now launch into the air! Perfect for getting the altitude to engage flight! Charge your jumps to leap higher and farther. |
Maneuvers | Lv05 | 10 | While flying with this upgrade, the player can perform an aerial stunt, which twarts homing missiles and shakes off attached imps. |
Nimble | Lv03 | 10 | With this upgrade the player can make sharper turns left and right, and tilt up and down more sharply. |
Power | Lv01 | 10 | Execute higher jumps and more forceful flaps. |
Power 2 | Lv04 | 10 | Execute EVEN higher jumps and EVEN more forceful flaps. |
Stability | Lv02 | 10 | Recover from a rag doll in the air. This also performs an aerial dive when stalling, instead of plummeting to the ground. |
Stamina Recovery | Lv01 | 10 | Instantly recover 25% of your stamina when you land from Flight. |
Stamina Recovery 2 | Lv05 | 10 | Instantly recover 50% of your stamina when you land from Flight. |
Stamina Recovery 3 | Lv12 | 15 | Instantly recover 75% of your stamina when you land from Flight. |
Stomp
Ability | Lv Req | Cost | Description |
Force Stomp - Damage 1 | Lv03 | 10 | Increases the damage of the Force Stomp. |
Force Stomp - Damage 2 | Lv07 | 10 | Increases the damage of the Force Stomp even more. |
Force Stomp - Damage 3 | Lv15 | 10 | Significantly increases the damage of the Force Stomp. This upgrade should have been called Judgment Day! |
Force Stomp - Heavy Blast | Lv06 | 10 | Upgrades the Force Stomp to affect advanced enemies and small vehicles. |
Force Stomp - Maximum Blast | Lv17 | 15 | Upgrades the Force Stomp to affect most enemies and large vehicles. |
Force Stomp - Push | Lv08 | 10 | This increases the distance affected enemies are pushed away. |
Holy Stomp - Damage 1 | Lv05 | 10 | Increases amount of damage taken by enemies. |
Holy Stomp - Damage 2 | Lv09 | 10 | Increases amount of damage taken by enemies even more. |
Holy Stomp - Damage 3 | Lv16 | 10 | Obliterate enemies with an excessive release of holy energy. |
Holy Stomp - Exorcism | Lv04 | 15 | Targets affected by holy light explode when they are killed. This chains the flash effect to those in the blast radius. |
Holy Stomp - Flash | Lv03 | 10 | Holy Stomp now additionally stuns all surviving targets within range for a short time. Their eyes now radiate with holy light. |
Stomp | Lv01 | 00 | You can now slam your foot into the ground to perform Arcane Stomps! |
Distance | Lv03 | 10 | Increases range and stun time of Stomp. |
Distance 2 | Lv07 | 10 | Greatly increases range and stun time of Stomp. |
Distance 3 | Lv12 | 10 | Maximizes the range and stun time of Stomp. Smash entire city blocks! |
Recharge | Lv02 | 10 | Stomp energy recharges faster. |
Recharge 2 | Lv08 | 10 | Stomp energy recharges even faster. |
Recharge 3 | Lv14 | 10 | Stomp energy recharges very quickly. |
Vacuum Stomp - Collect | Lv14 | 10 | All health and wage pickups in the vicinity are immediately collected. |
Vacuum Stomp - Damage 1 | Lv04 | 10 | Enemies caught in this vacuum take more damage. |
Vacuum Stomp - Damage 2 | Lv08 | 10 | Enemies caught in this vacuum take even more damage. |
Vacuum Stomp - Damage 3 | Lv12 | 10 | Enemies caught in this vacuum take an incredible amount of damage. |
Vacuum Stomp - Heavy Pull | Lv06 | 10 | This upgrade adds advanced enemies and small vehicles to the Vacuum Stomp effect. |
Vacuum Stomp - Maximum Pull | Lv11 | 15 | This upgrade adds most enemies and large vehicles to the Vacuum Stomp effect. |
Aura
Ability | Lv Req | Cost | Description |
Aura | Lv01 | 00 | You can now charge your body with arcane energy! |
Duration | Lv16 | 10 | Increases Aura's duration. |
Speed Demon | Lv18 | 15 | Increases walking speed while Aura is active. |
Area | Lv04 | 10 | Increases Aura's area of effect range. |
Area 2 | Lv08 | 10 | Increases Aura's area of effect range greatly. |
Area 3 | Lv15 | 10 | Increases Aura's area of effect range to maximum. |
Recharge | Lv02 | 10 | Aura Energy recharges faster. |
Recharge 2 | Lv06 | 10 | Aura Energy recharges even faster. |
Recharge 3 | Lv10 | 10 | Aura Energy recharges very quickly. |
Coldfire Aura - Blessed Rounds | Lv07 | 10 | Adds a random chance that your bullets are imbued with the Coldfire effect while this Aura is active. |
Coldfire Aura - Fire & Ice | Lv13 | 15 | Enemies affected by the Coldfire Aura are also frozen in a block of ice. Talk about freezer burn. |
Coldfire Aura - Soothe | Lv02 | 05 | This upgrade makes you immune to fire while the aura is active, and will actually remove the fire effect immediately upon use. |
Vamp Aura - Amped | Lv04 | 10 | Increases the amount of damage the Vamp Aura inflicts on nearby enemies. In turn, this increases the amount of health you receive. |
Vamp Aura - Amped 2 | Lv09 | 10 | Increases the amount of damage the Vamp Aura inflicts on nearby enemies even more. In turn, this increases the amount of health you receive. |
Vamp Aura - Amped 3 | Lv13 | 10 | Increases the amount of damage the Vamp Aura inflicts on nearby enemies significantly. In turn, this increases the amount of health you receive. |
Vamp Aura - Consume | Lv06 | 15 | Enemies killed by the Vamp Aura turn into husks, draining demons of their powerful life force. |
Vamp Aura - Sacrifice | Lv15 | 10 | Drained husks drop extra health. Squeeze every drop of life-force from these tortured souls. |
Worship Aura - Damage Boost | Lv05 | 10 | Each affected target adds a small damage bonus to all attacks. |
Worship Aura - Damage Boost 2 | Lv10 | 10 | Each affected target adds a large damage bonus to all attacks. |
Worship Aura - Longevity | Lv12 | 10 | Targets remain affected by Worship longer. |
Worship Aura - Presence | Lv06 | 10 | Worship affect Shadow Demons and Grenadiers. |
Worship Aura - Regen | Lv03 | 10 | Power Energy recharges faster for each affected target. |
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