Pamali: Indonesian Folklore Horror Achievements Full list of all 117 Pamali: Indonesian Folklore Horror achievements.The base game contains 97 achievements, and there is 1 DLC pack containing 20 achievements.Filter Achievement View View Image viewList view Sort by TrueSteamAchievement desc TrueSteamAchievement asc Achievement name desc Achievement name asc TSA Ratio desc TSA Ratio asc Gamers desc Gamers asc Steam order Date won desc Date won asc DLC Packs Group DLC packs together in list DLC Filter AllOwnedNone What are achievement flags? Click to find outApply Base Base Game (Excludes DLC) 2,344 97 3675 (7%) Get OutEscaping at the very first chance. Abort and AbandonLeaving the house and all of the memory inside without a second glance. Financially StableSelling the house albeit with regrets of losing everything about his family. Escape SafelyGetting out from the house safely. Lingering SpiritLeaving the house with the lingering spirit around. Sold with ComplaintsSelling the house with complaints about the supernatural entity that resides there. Hard BargainHaving a hard bargain, but thankfully the house is finally sold. Commiting A FraudTelling lies to the buyer to have the highest bargain. Nostalgic TripHaving a nostalgic trip by recalling the old moments in the house. Living TogetherStaying together with her as a family once more. Get ComplaintGetting complaint from the next residents of the house. Unlucky JakaDeciding to just live in the house because the house cannot be sold. Courage Test SiteTurning the house into a courage test site for a reality TV show. Finish What You've StartedLeaving the offering ritual unfinished and running away cowardly. Escaping Her WrathRunning away from her wrath when it is very close to just sell it away. Such a WasteEnding up not selling the house, letting it be. Realistic Way of ThinkingThinking that selling the house is not possible in your current state. Perhaps NotRealizing that what matter the most is just cleaning the house up. Leaving a Mess BehindLetting the house in a mess, dirty and haunted. Not NowSelling the house hastily resulting nothing. Rest in Peace: The White LadyGiving Nenden a chance to be at peace in the afterlife. Start a New Journey, but..Getting maried using the family ring, even though it feels wrong. Following Dad's PathEnding up working at Dad's old plantation. Followed by HerGetting followed by The White Lady for taking her beloved possession. Seeking a ShamanSeeking a help from a shaman to make Nenden rest in peace. OverdosedTaking drugs to be together again, but it's not your time yet. Destroyer!Disrespecting the tree and those who live there. A Mistake Can't be UndoneGiving rude remarks about her possession. Embracing New PowerAcquiring a new shamanic power. OversleptSleeping and ruining the three day plan. Under FireLeaking gas ends up in great fire. Hiding is GoldHiding until morning is probably better for health. Bolster of DoomCalling something it's not and triggering some other folks. Badmouthing BabyGetting shocked in the middle of hiding.. Disrespectful MouthBeing locked in the wardrobe and can't get out. Early Retirement Leaving Doesn't Mean Escaping Quitting Irresponsibly Exemplary Gravekeeper Candidate Another Job Seeker Procrastinator A Hardworker, but.. Having a NightmareHaving a bad dream. It seems sleeping is not a way to end everything. Reaching for a Dream Should've Done Better Another Plan for Life Brave and Hardworking Disrespectful Thief Good Deed Erased by A Sin Emergency Call Under Fire Destroyer of Peace Drowned Can See It All Becoming Instantly Rich The Tied Corpse is in Peace A Mistake Has Been Rectified Unfinished Business A Decent Gravekeeper Not Happily Ever After Got Fired Joining a Cult Buried Alive Staring Too Long Falling Into a Well Continue Life without Father Find Another Way Manage to Get Money Need to Work Harder Unfortunately, Too Late Problem Solved, Is It? Crime of Stealing Started Committing Mass Theft The Savior of the Family Work Hard For Nothing A Little Too Late A Girl From Heaven To Regret or Not To Regret Heroic but Gain Nothing Masters of All Smart Move A Sign From the Ancestor A Keeper of an Heirloom Posessed Artefact Owner Spear of Doom A New Guardian Disturber Taking Care of an Antique Unable to Escape Money isn't the Last Resort Under Fire Get Lost Trapped in Another World Greedy and Reckless Respectful Opportunist Attacked Add-on The Hungry Witch 383 200 20 0.00146 (43%) Arriving Safely Knowing True Self Escaping from Attack Unraveling the Truth Preparing for the Battle Becoming More Mindful Being Irresponsible and Cowardly Too Careless, Too Late Failing To Escape Duck, Duck, Goose Lost in a Battle Too Coward to Go On Seeking For More Power False Hope Giving Up Everything Staying Too Long Defeated by Her A Grave Mistake Successfully Defeating The Hungry Witch The Conqueror of All Pamali JourneysYou have successfully finishing all the endings in Pamali. Kudos!