Full list of all 45 Oxygen Not Included achievements.
The base game contains 35 achievements, and there are 2 DLC packs containing 10 achievements.
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Perform 100 Tune Ups on power generators.
Have Auto Sweepers complete more deliveries to machines than Duplicatnts over 5 cycles.
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
Find and tame a Gassy Moo.
Find and tame one of every critter species in the world. Default morphs only.
Unlock every item in the Research Tree.
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
Reveal 80% of map by exploring outside the starting biome.
Launch your first rocket into space.
Reach cycle 365.25 with a single colony.
Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Enter an oil biome for the first time.
Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
Reduce the temperature of a building to 6 Kelvin.
Block a meteor from hitting your base using a Bunker Door.
Have Duplicants travel 10,000m by Transit Tube.
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Have 8 Duplicants wear non-default clothing simultaneously.
Produce 10 t of refined metal by ranching Smooth Hatches.
Recover a Database entry by inspecting facility ruins.
Have at least 20 living Duplicants living in the colony at one time.
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Hatch a new critter morph from an egg.
Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Cure a sick Duplicant of disease.
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Distribute 1000kg of Oxygen using gas vents.
Automate a building using sensors or switches from the Automation tab in the Build Menu.
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Construct a building outside the initial starting biome.
Have at least one bed and one toilet for each Duplicant in the colony.
Reach cycle 100 with at least one living Duplicant.
Cosmic Archaeology
Successfully analyze at least one seed of all mutatable plants.
Mine 1,000,000kg from space POIs.
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
Run a Research Reactor at full capacity for 5 cycles.
Extract Uranium from a Beeta hive without getting stung.
Have radbolts travel a cumulative 10 km.
Build a launchpad on a world without a teleporter.
Teleport a Duplicant and defrost a Friend on another world.
Land dupes or rovers on all worlds in the cluster.