Full list of all 45 Oxygen Not Included achievements.
The base game contains 35 achievements, and there are 2 DLC packs containing 10 achievements.
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Have Auto Sweepers complete more deliveries to machines than Duplicatnts over 5 cycles.
Find and tame a Gassy Moo.
Find and tame one of every critter species in the world. Default morphs only.
Reduce the temperature of a building to 6 Kelvin.
Unlock every item in the Research Tree.
Have at least 20 living Duplicants living in the colony at one time.
Launch your first rocket into space.
Perform 100 Tune Ups on power generators.
Reveal 80% of map by exploring outside the starting biome.
Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Block a meteor from hitting your base using a Bunker Door.
Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
Have Duplicants travel 10,000m by Transit Tube.
Reach cycle 365.25 with a single colony.
Produce 10 t of refined metal by ranching Smooth Hatches.
Have 8 Duplicants wear non-default clothing simultaneously.
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Distribute 1000kg of Oxygen using gas vents.
Reach cycle 100 with at least one living Duplicant.
Enter an oil biome for the first time.
Cure a sick Duplicant of disease.
Automate a building using sensors or switches from the Automation tab in the Build Menu.
Recover a Database entry by inspecting facility ruins.
Hatch a new critter morph from an egg.
Have at least one bed and one toilet for each Duplicant in the colony.
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Construct a building outside the initial starting biome.
Have radbolts travel a cumulative 10 km.
Run a Research Reactor at full capacity for 5 cycles.
Extract Uranium from a Beeta hive without getting stung.
Build a launchpad on a world without a teleporter.
Teleport a Duplicant and defrost a Friend on another world.
Successfully analyze at least one seed of all mutatable plants.
Mine 1,000,000kg from space POIs.
Cosmic Archaeology
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
Land dupes or rovers on all worlds in the cluster.