Full list of all 45 Oxygen Not Included achievements.
The base game contains 35 achievements, and there are 2 DLC packs containing 10 achievements.
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
Find and tame a Gassy Moo.
Find and tame one of every critter species in the world. Default morphs only.
Unlock every item in the Research Tree.
Launch your first rocket into space.
Block a meteor from hitting your base using a Bunker Door.
Have Duplicants travel 10,000m by Transit Tube.
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
Have Auto Sweepers complete more deliveries to machines than Duplicatnts over 5 cycles.
Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
Perform 100 Tune Ups on power generators.
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
Have at least 20 living Duplicants living in the colony at one time.
Reveal 80% of map by exploring outside the starting biome.
Have 8 Duplicants wear non-default clothing simultaneously.
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
Produce 10 t of refined metal by ranching Smooth Hatches.
Improve Duplicant Morale by designating 4 areas as Nature Reserves.
Enter an oil biome for the first time.
Reduce the temperature of a building to 6 Kelvin.
Recover a Database entry by inspecting facility ruins.
Reach cycle 365.25 with a single colony.
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
Cure a sick Duplicant of disease.
Reach cycle 100 with at least one living Duplicant.
Distribute 1000kg of Oxygen using gas vents.
Automate a building using sensors or switches from the Automation tab in the Build Menu.
Hatch a new critter morph from an egg.
Have at least one bed and one toilet for each Duplicant in the colony.
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
Construct a building outside the initial starting biome.
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
Extract Uranium from a Beeta hive without getting stung.
Teleport a Duplicant and defrost a Friend on another world.
Build a launchpad on a world without a teleporter.
Successfully analyze at least one seed of all mutatable plants.
Mine 1,000,000kg from space POIs.
Cosmic Archaeology
Have radbolts travel a cumulative 10 km.
Run a Research Reactor at full capacity for 5 cycles.
Land dupes or rovers on all worlds in the cluster.