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Here is the full list of all 88 OCTOPATH TRAVELER achievements. It takes around 120-150 hours to unlock all of the achievements on Windows.

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  • Gentle Guidance

    Rite completed, Ophilia helps three quarreling children mend their friendship before setting out for her next destination.

  • The Savior

    Ophilia rescues the child kidnapped by the Savior's followers and performs the rite, but she is later betrayed by Lianna. Ophilia must hurry to Wispermill in the Flatlands in pursuit of her sister and the stolen ember.

  • A Hill to Remember

    The Savior defeated and Lianna saved, Ophilia continues offering guidance to the people of the realm. May the Sacred Flame light your path.

  • Setting Out – The Search for Truth

    Driven from the academy, Cyrus sets out to unravel the mystery of From the Far Reaches of Hell, a tome missing for fifteen years.

  • Traces of the Tome

    After Cyrus solves the mystery of the missing townspeople, he and Odette ascertain where a copy of the tome was reproduced.

  • The Demonic Headmaster

    Yvon defeated, Cyrus chases after the mastermind behind the plot: Lucia, the headmaster's secretary.

  • For the Future's Sake

    After defeating Lucia in the ancient ruins, Cyrus succeeds in deciphering From the Far Reaches of Hell. He continues his research, resolute in his personal mission to see knowledge passed on to future generations.

  • Setting Out – In Search of Treasure

    Tressa dreams of becoming a renowned merchant. With the mysterious notebook she received from Captain Leon in hand, she sets out on her journey to see all the treasures the world holds.

  • The Merchants' Fair

    Tressa rescues her rival, Ali, and drives Morlock from the town. Before resuming her journey, Tressa promises Ali they will one day meet again at the Merchants' Fair.

  • The Most Precious Treasure

    After reuniting with Leon and hearing him tell of his friend Baltazar, Tressa wonders just what she treasures most. With those thoughts in mind, she makes for Grandport and the Merchants' Fair.

  • The Next Chapter

    Content in the knowledge that her journey itself was her treasure all along, Tressa entrusts the next chapter of the journal to Noa and presses on, determined to become a famed merchant.

  • Setting Out – Renewed Purpose

    The denizens of Cobbleston come out to give their hero Olberic a proper sendoff. The battle with the brigands behind him, Olberic sets out with a renewed sense of purpose.

  • Reasons for Wielding

    Olberic emerges victorious from the tournament and ventures into the desert in pursuit of Erhardt.

  • The Twin Blades of Hornburg

    The brief reunion of the twin blades of Hornburg comes to an end as Olberic takes his leave of the desert town in search of his true adversary: the tyrant Werner.

  • To Protect Those in Need

    With Werner defeated, Olberic continues his journey, vowing to protect those in need.

  • Setting Out – Revenge

    Primrose, finally in possession of the lead she needed, takes off in pursuit of the three men bearing the mark of the crow—the men against whom she swore revenge.

  • Faith Shall Be Your Shield

    Primrose crosses Rufus, the Left-hand Man, off her list and takes the next step in her journey to learn the truth about her father's death.

  • A Familiar Place

    With Albus, the Right-hand Man, vanquished, Primrose learns the truth: Simeon, her childhood friend, is responsible for her father's murder.

  • A Vow Fulfilled

    Her revenge complete, Primrose sets out anew, vowing to continue dancing.

  • Setting Out – Healing

    With the encouragement of his dear friend Zeph, Alfyn embarks on a journey to heal Orsterra's sick and wounded.

  • The Quack

    Alfyn exposes Vanessa's plot to sicken the residents of Goldshore so she may treat them at a premium, and saves a young girl who fell ill by Vanessa's hand. His journey now takes him to Saintsbridge, the largest city in the Riverlands.

  • Life's Worth

    Alfyn's faith in his journey is shaken when a man he helped nearly kills a young boy. Ogen's theory that some lives aren't worth saving echoes in Alfyn's head as he makes his way to the Cliftlands.

  • His Hero's Words

    Alfyn cures Ogen and continues on his journey, carrying on the convictions of Graham, the traveling apothecary who once saved Alfyn's own life.

  • Setting Out – For Master

    H'aanit and her trusty snow leopard companion Linde begin their hunt for Master Z'aanta, who has gone missing.

  • Chasing Master's Footprints

    H'aanit finds Z'aanta turned to stone by the beast known as Redeye. Following the instructions in Z'aanta's letter, she travels to see Susanna the Seeress.

  • Dragon Hunting

    H'aanit fells a dragon and obtains the herb that should ward off Redeye's curse. Brew in hand, H'aanit makes haste for the desert where Redeye was last seen.

  • Master and Prentice

    H'aanit defeats Redeye and at last reunites with her master. Surely this is the first in a long line of tales yet to be told.

  • Setting Out – Freedom

    Therion sets out to obtain the three dragonstones in a bargain that would see the fool's bangle marking him a criminal removed.

  • Chasing the Dragonstones

    Therion vanquishes Orlick to claim the ruby dragonstone before following the trail of the emerald dragonstone to a desert town.

  • "Partner"

    Therion finds the emerald dragonstone at last, only to have it stolen by none other than Darius, his former partner in crime.

  • A Wanderer's Life

    Therion wrests control of the emerald and gold dragonstones from Darius. His freedom restored, Therion resumes traveling wherever the wind takes him.

  • Aelfric's Wisdom

    Obtained cleric as a secondary job.

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