Frostpunk 2 Achievements Here is the full list of all 51 Frostpunk 2 achievements.Filter Achievement View View Image viewList view Sort by TrueSteamAchievement desc TrueSteamAchievement asc Achievement name desc Achievement name asc TSA Ratio desc TSA Ratio asc Gamers desc Gamers asc Steam order Date won desc Date won asc What are achievement flags? Click to find outApply FrostCityHave at least 5 different area effects applied to the district 2 guidesUrban PlannerHave 10 districts affected by hubs Sneak a PeekSee 10 different situations near a district hub 1 guideThank you for your feedbackDisregard community requests 5 times in one playthrough 1 guideRevered LeaderHave "Devoted" relations with all communities and factions Pork BarrelFulfil at least 1 promise to 5 different communities and factions in one playthrough LikeableNever have relations worse than Sceptical with any community or faction. 1 guideLawmakerPass at least 20 new laws in a single playthrough 1 guideChecks and balancesComplete the Story without passing any Rule laws on at least Captain difficulty 1 guideNo-brainerHave 100% of delegates vote in favour of any law 1 guideSettlerSet up 3 colonies 1 guideIsolationistComplete a playthrough without gathering any resources from the frostland or colonies 1 guidePower Overwhelming 2.0Have twice as much heat abundance as heat demand 1 guideGreen PowerFulfil at least 300 Heat demand using Steam and have absent Squalor 1 guideConsistencyNever research a building or pass a law of the opposite affinity to the one you already have 1 guideNew OxbridgeDouble starting Research speed Not on my watchComplete a playthrough without any avoidable deaths People personHave maximum trust Paradise CityHave all problems absent for 50 weeks in the City with at least 15k population The End is Just the BeginningEnsure the Wanderers' survival during the Whiteout 1 guideNo lesser evilEnsure Wanderers' survival while saving the seals and not expelling the elders 1 guideThe Ambitions of New LondonComplete the Story on any difficulty The Temptations of New LondonComplete the Story on at least Steward difficulty The Demons of New LondonComplete the Story on Captain difficulty Another day in paradiseComplete a playthrough in Utopia Builder mode AmbitiousComplete all Ambitions in Utopia Builder mode 1 guideCorediggerSalvage all cores deposits in Winterhome before toxic gases engulf the city 1 guidePlumberClog all gas source before first rise of toxicity on at least Steward difficulty 1 guideBring it on!Finish Defeat the Frost or Embrace the Frost before the whiteout Don't starveHave no hunger during whole duration of the Whiteout in New London Firm, But CivilNo deaths caused by Civil War during the whole game 1 guideChancellor of the ExchequerHave at least 50 income of heatstamps Moving outHave the banished faction leave New London of their own accord 1 guideAnger managementDon't let the Fervour of any faction reach maximum level in a playthrough 1 guideBonfireDon't let Civil War spread over 5 or more districts 2 guidesPrimus inter paresNever be in danger of losing your position due to low Trust or high Tension 1 guideI love democracyHave no votes against Captain's Authority policy 1 guideMegalopolisReach over 60,000 population in your main city 1 guide… and fill the earthReach over 50,000 population outside of your main city 1 guidePeacemakerEnd the civil war through the Path of Reconciliation Can't stop progressHave Squalor Absent despite having at least 1000 Material Demand Adapted to WeatherHave Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees Law and OrderHave Crime and Tension Absent in the City with at least 30k population VisionaryResearch 60 different ideas under 600 weeks 1 guideTo each according to his needsHave at least 20k heatstamps and over 200k Goods stockpile 1 guideIdle Hands are the Devil's PlaythingsHave at least 90% of the population be active workers in your city 1 guideWe Are Not The SameMeet all factions in Utopia Builder mode 1 guideQuiet BackwaterHave no problems higher than Minor in a colony for 300 weeks Steward LittleHave negative relations with all communities and factions 1 guideMixed SignalsHave rallies and protests in the City at the same time There is No Final DesignChange a policy to another one, and then pass the previous one once again 1 guide