Here is the full list of all 84 Enderal: Forgotten Stories achievements. It takes around 150-200 hours to unlock all of the achievements on Windows.
You realized that not all myths are just myths.
You found Kurmai's pride - Gertrude the Starship.
You relived the third version of your nightmare.
You relived another version of your nightmare. Aren't we beautiful?
You took the Pyrean train to Halfmoon Island.
You rebutted the Nehrimese's attack on Ark.
You found all three of the Black Stones and brought them to Lexil.
You found the Beacon.
You found and returned the Word of the Dead.
You became a Keeper of the Holy Order.
You flew on a Myrad's back for twenty times.
You won 10 rounds of "Battle for Treomar."
You won 10 rounds of "Morala's Dice."
You climbed Enderal's highest mountain. Congratulations!
You found a brave warrior's frozen corpse in the Frostcliff Mountains. The damn thing just wouldn't cooperate.
You constructed the Koppophon.
You accumulated 100,000 Endralean penny coins and entrusted them to Samael Silren. Are you sure about this?
You succesfully used your Rhetorics skill fifteen times.
You defeated Enderal's only dragon.
You found all hidden stashes in the orphanage.
Found captain Rocio.
You found all of Enderal's mystical symbols.
You found all of Enderal's magical symbols.
You mined 50 ore veins.
You finished 50 quests.
You bound a lost soul into a Phasmalist's trinket.
You acquired and wore a complete set.
You found, created and drank the Dreamflower potion.
You tasted a slice of Marita Rotang's fresh, tasty breeeeeeeeeeead. It was divine.
You brewed and drank your first Wolf's Blood potion.
You learned a mythical spell.
Thanks to your sleight of hand, you found a big hidden slot in a chest.
You found and read a hidden talent book.
You froze and shattered an enemy.
You let the Master Skull harmonize your chakras. Namaste!
You discovered a synergy between two talents.
You mastered a memory tree.
You combined two synergetic classes and unlocked an affinity.
You unlocked a second affinity!
You found and slayed all mythical beasts.
You neutralized Pathira, who took control of Yerai's centurion.
You found and read all books of the Butcher.
You bought yourself a home in Ark.
You found and earned all knowledge points.
You actually hunted down all eggs for Kurmai. Hats off.
You finished all bounty quests.
You opened Vatyra's treasure chamber.
You found all souls.
You summoned the spirit of Cuthbert the minipig. Foes be wary!
You gave Mirell hope.
You convinced Mirell to ease his daughter's suffering.
You killed Mirell's daughter so that the Red Madness doesn't spread.
Esme trusted you enough to reach out to you after the tragedy in Old Ishmartep.
You won Calia Sakaresh's heart.
You followed Yuslan to his house in the alternate reality and witnessed a conversation between his alter ego, a girl, and Näea.
You won Jespar Dal'Varek's heart.
You finished Jespar's companion quest and helped him find his place in Enderal's struggle.
You finished Calia's companion quest and helped her cope with the entity inside her.
You and Dijaam escaped and kept the Scarabeus for yourselves.
You refused Dijaam's attempt to blackmail you.
You sided with Maél Dal'Loran in the conflict about the Scarabeus.
You sided with Dijaam in the conflict about the Scarabeus.
You lied to Maél Dal'Loran about the trinket.
You became a Protector.
You prevented Tharael's suicide and gave him back hope.
You found the Father's hidden gift.
You disapproved of Tharaêl killing Qalian. His life is punishment enough.
You approved of Tharaêl killing Qalian, even though he kept his end of the bargain.
You unlocked the hidden ending and survived the destruction of the Beacon. Or did you?
You sacrificed yourself to give mankind another chance.
You chose to flee to the Starcity and create a new mankind.
You convinced Rynéus to disband the illusion of Silvergrove.
You collected 15 butterflies for Rynéus.
You scored well in Rynéus starling-sphere game.
Listened to the story of Silvergrove.
You shared a drink and a good conversation with Lishari Peghast.
You proved yourself both dextrous and athletic by tricking the Starling lock mechanism on your first try.
You died from Arcanist's fever.
You became friends with Whirlwind, the Donkey.
You discovered 50 different locations.
You engaged in a profound discussion about art and poetry with Prince Mith.
You read an analysis of Prince Mith's poetry. And got educated.
You suffered through Enderal's rendition of the arrow to the knee joke. You knew this was coming.
You relived your nightmare.