Core-Blast Achievements Here is the full list of all 100 Core-Blast achievements.Filter Achievement View View Image viewList view Sort by TrueSteamAchievement desc TrueSteamAchievement asc Achievement name desc Achievement name asc TSA Ratio desc TSA Ratio asc Gamers desc Gamers asc Steam order Date won desc Date won asc What are achievement flags? Click to find outApply MOVE CHALLENGE SCOREReach 15000 scores in Challenge-Move game. TIME CHALLENGE SCOREReach 15000 scores in Challenge-Time game. RESISTANCE CHALLENGE SCOREReach 250000 scores in Challenge-Resistance game. COMBOMake 50 combos in one game. GREEN MINE STASHHave at least 1000 green mines. GREEN KEY STASHHave at least 150 green keys. GREEN EMBLEMOwn 1500 green emblems. UNNECESSARY SPECIAL IMPACTReach 50000 scores without using any special impacts in any challenge game. (Without using booster.) ZERO COMBOReach 10000 scores without combos in any challenge game. (Without using booster.) FIVE CORESReach 25000 scores by breaking up to 5 different types of cores in any challenge game. (Without using booster.) FOUR NEIGHBORSReach 10000 scores by breaking the cores with a maximum of 4 neighbors in any challenge game. (Without using booster.) LEAF COLLECTING CHALLENGEReach 100000 scores in any challenge game where you collect at least 10 leaves. (Without using booster.) GREEN COREBreak 30000 green cores. ORANGE COREBreak 30000 orange cores. BLUE COREBreak 30000 blue cores. PURPLE COREBreak 30000 purple cores. YELLOW COREBreak 30000 yellow cores. RED COREBreak 30000 red cores. COREBreak 250000 cores. CORE BREAKERBreak at least 150 cores of each core type in a game. TARGETED COREBreak cores of the same type 10 times in a row in a game. LIMITED CORE IMPACTBreak 500 cores with core impact in one game. CORE IMPACTBreak a total of 100000 cores with the core impact. MIXERUse mixer impact 250 times. BREAKERUse breaker impact 250 times. LASERUse laser impact 1000 times. BOMBUse bomb impact 750 times. DEDECTORUse dedector impact 500 times. DOUBLE LASERUse double laser impact 750 times. LARGE LASERUse large laser impact 500 times. LARGE BOMBUse large bomb impact 250 times. DEDECTOR-LASERUse dedector-laser impact 500 times. DEDECTOR-BOMBUse dedector-bomb impact 250 times. CLEANERUse cleaner impact 100 times. USED IMPACTSHave at least 30 special impacts run in a game. COMBINATION OF IMPACTCombine 7 special impacts in one move. FALLING BOX IBreak at least 5 falling boxes with full durability in one move. FALLING BOX IIMake sure that the falling box at the top falls to the bottom without any special impacts ENERGY CORE ICollect at least 5 energy cores at the same time. ENERGY CORE IICollect at least 10 energy cores one by one in one game. MARKED ZONE IBreak at least the 5 marked zone in a game with the special impact inside. MARKED ZONE IIBreak a marked zone with full durability by breaking only the same type of cores in it. BOX IBreak at least 10 boxes in one move with the core impact. BOX IIBreak a box with full durability in one move. CAGE IBreak at least 20 cages with the type of core inside in one game. CAGE IIBreak at least 3 cages with all core types in one game. ROCK IBreak at least 3 rocks in one move with the core impact. ROCK IIBreak at least 2 rocks with only core impact in a game. CORE EXTRACT ICollect at least 20 core extract in one move. CORE EXTRACT IICollect a total of at least 25 core extracts from up to 3 core extract capsules. LARGE BOX IApply 8 core impacts to any large box in one move. LARGE BOX IIApply at least 5 special impacts to any large box. LOCKED BOX IBreak at least 3 locked box blocks in one move, provided there are at least 3 locked boxes in each block. LOCKED BOX IIBreak a locked box block with at least 9 locked boxes only with special impact. ENERGY CORE CASE IMake sure an energy core case falls to the bottom without any impact without using any booster. ENERGY CORE CASE IIBreak an energy core case without moving it and without any booster. FROZEN CORE IBreak all frozen cores in a game without using special impacts and without spreading any frozen cores. FROZEN CORE IISpread frozen cores at least 50 times in a game where you don't use any special impacts and don't break any frozen cores. LOCKED ENERGY CASE IAllow any locked energy casing to break at least 5 cores with a weight impact as a result of a single move. LOCKED ENERGY CASE IICollect the locked energy case that doesn't break the core under any influence. FALLING LOCKED CORE IBreak at least 20 falling locked cores in a game without falling them. FALLING LOCKED CORE IIBreak a total of 250 falling locked cores with only the core impact. LOCKED CORE IBreak at least 5 locked cores with core impact in one move. LOCKED CORE IIBreak at least 15 locked cores with only the core impact in a game. CORE CASE IBreak at least 3 core case with only the core impact in a game. CORE CASE IIBreak each core type in the core case at least 10 times with the core impact. BOX MANUFACTURER IMake sure that all falling boxes in any stage that is a box manufacturer are formed only by the core impact. BOX MANUFACTURER IIConsume box manufacturers without breaking any falling boxes. VARIABLE CORE IBreak at least 7 variable cores of each type in a game. VARIABLE CORE IIBreak at least 30 variable cores of the same type in a game. ENERGY CAPSULE IEmpty at least 3 energy capsules in one move where you collect energy cores. ENERGY CAPSULE IIEmpty at least 10 energy capsules without collecting any energy cores. STURDY BOX IBreak at least 5 sturdy boxes with any selected special impact. STURDY BOX IIBreak at least 10 sturdy boxes without falling them in a game where you are not using any booster. SEARCHLIGHT IBreak at least 5 closed searchlights in one move. SEARCHLIGHT IIOpen at least 3 searchlights while breaking at least 3 searchlights in one move. EXPLOSIVE CORE IBreak at least 25 explosive cores in a game with the core impact. EXPLOSIVE CORE IIBreak at least 5 explosive cores in a game at the last moment, provided that each one is broken by a different impact. SURPRISE BOX IBreak at least 20 surprise boxes in a game without breaking any surprise unboxed objects. SURPRISE BOX IIMake each object in the surprise box come out with a core impact. MAGNETIC STONE IMake 2 magnetic stones repel each other. MAGNETIC STONE IIA magnetic stone bounces in 3 different directions. TARGETER IBreak at least 3 targeters with a core impact. TARGETER IIMake at least 10 targeters target the same type of core in a game. STONE LOCK IGain at least 15 advantage from the stone lock. STONE LOCK IIDeal at least 500 damage to the stone lock with the core impact. LAST MOVETime is up, but you made it. WHO IS HIDDEN?There's someone watching you in the forest. SINGLE BREAKING EFFORTHave you really tried it for every core type? EMBLEM SERIESI guess the stages were too easy. CHESTSTypes of chests. OPENED CHESTSThe pirate who opened the chest. DIFFERENT TASKSVarious kinds of tasks. MISSIONARYTasks in the current task list. FIXED COMBONeither up nor down, the combo that remains fixed. LEAF COLLECTIONThere are different types of leaves. HALF OF ACHIEVEMENTSEarn half of achievements. ALL ACHIEVEMENTSEarn all achievements. GREEN EMBLEM 2Own 2250 green emblems. (White Crystal) GREEN AMBLEM 3Own 3150 green emblems. (Black Crystal)