AnotherWay said:I mean.. 5000 - it's still a huge number, someone remembers the time when 1000 in the incentive was considered something incredible?
It's still a huge number, but two non-spam apps have 5,000+ achievements (although I guess if there wasn't a cap it'd only be one), and you've got games like Zacc, ToME, PPU, and Dofus all up above four digits. If they made the cap any more restrictive then it'd start hitting far more non-spam games. Really, the better option is to just be more restrictive on what can actually make it onto the store in the first place, but we all know how terrified Valve is of rejecting a game that would make them an extra $10.
I would prefer if the number of achievements was not more than 500, but all of them would be interesting (not necessarily complex) for completion.
Given that Valve themselves have published games with over 500 achievements, this was never going to happen.
P.S. Site Leaderbords Stats still show the old numbers, it's worth fixing, i think)
I'm fairly sure the leaderboards only update once every 24 hours, so they should start correcting automatically. Will be a few days before they're accurate, though - not all accounts have had their scores updated yet.