Empires Mod Empires 2.7.0 released By Rebecca Smith, 18 Feb 2016 CommentsBuilding previews now also print the reason why they cannot be built in their current position on screen, next to the building, which is colored according to the "main" reason. When outside of range, many of the reasons are not shown, to prevent scanning unexplored territory with a building preview to find enemies or enemy buildings. Also, it is no longer disallowed to have a building preview active when there are not enough resources for the building. This means you can have a building positioned beforehand, to place it the exact moment the resources come in.don't always show the squad menu; only if you have to wait for commandervote AND have enough teammatesAdded release notes since 2011 to {STEAM}\steamapps\common\Empires\empires\releasenotes.txtfixed NF barracks rotationfixed revive bug; revive wouldn't work in some areas of some maps due to buffer overflowfixed wall preview remaining after leaving command viewfixed inability to bind semicolon key to commandsfixed inconsistent wall height for small wallsfixed MG attachment originfixed collision meshes on BE barracks, armory and VFfixed BE mine cooking (consistent with NF; you can click and hold to play the animation while in a safe spot, and then release the mousebutton to drop the mine immediately)fixed bug; Holding shift and dropping buildings quickly allows you to drop more buildings than you can affordfixed news panel; uses the main websites news archive pagefixed various causes of undefined behaviourfixed many assert failures, so that debug builds can run properlyfixed a lot of the compiler warnings (generated by Visual Studio, gcc and PVS)fixed shader building on windowsfixed brenodi heavy tank's dual cannons going off at an angleswap: gave binocs to scout (no longer "Assault", armour to rifleman)Removed broken Aircraft supportBalance changes:Nerfed NF heavy slightly; Max Weight 1396 -> 1366, plates on all sides 7 -> 6 WindowsGame Patch Written by Rebecca SmithRebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.