Shadowrun Hong Kong: EE Release Notes 3.1.1

By Rebecca Smith, 1 year ago
Release 3.1.1 contains a variety of Shadowrun: Hong Kong and Shadows of Hong Kong campaign fixes, bug fixes, and new features. If you are encountering any issues in Hong Kong, please update to build 3.1.1 immediately. (To update, restart Steam and then allow Shadowrun to fully verify and download the new build.)

After the update if you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS
If you are experiencing technical issues with Shadowrun: Hong Kong, please see this post.

New Features, Improvements
• Added new VFX to differentiate some spells and abilities.
• Minor animation, UI, VFX polish and improvements.

Core/Engine Bug Fixes
• Resolved edge case issue that could interfere with the PDA from working as expected.
• Resolved edge case issue that could prevent levels, including Prosperity Tower, from successfully loading.
• Resolved issue that caused Drones to be able to be Detained.
• Resolved issue that caused some spells to show incorrect VFX when spell bouncing.
• Resolved issue that could cause actors to crouch mid move.
• Resolved issue that could cause game stall when performing a move and attack with Koshei.

Shadowrun Hong Kong Bug Fixes
• Resolved edge case issue that could cause important NPC to forget about you under specific conditions in Heoi.
• Resolved issue that caused Matrix VFX to be seen from Meat Space of the Ronin mission.
• Resolved minor visual issues.

Shadows of Hong Kong Bug Fixes
• Dialogue edit pass on Intro and Impound Hub first visit.
• Resolved edge case issue that could cause optional objective to fail incorrectly in Tai Po mission.
• Resolved edge case issue that could cause Party members to be placed incorrectly when moving from one area of the map to another in the Namazu mission.
• Resolved edge case issue that could prevent hostiles in final fight in the Tai Po mission from joining in the fight.
• Resolved edge case issue that could prevent the Detention mission from being completed.
• Resolved edge case issue that prevented important end game character from joining in the fight in Tai Po mission.
• Resolved issue that caused Achievement “Street Justice” to unlock prematurely.
• Resolved issue that caused Audio Commentary in Exit Stage Left mission to fail to play.
• Resolved issue that caused players to sit incorrectly in the Epilogue in some endings.
• Resolved issue that caused some hostiles to be unable to use their equipped weapons.
• Resolved issue that caused some hostiles to hold the incorrect weapon.
• Resolved issue that caused some mission items to persist after their mission has been completed.
• Resolved issue that caused Spider Tanks to become confused.
• Resolved issue that could allow Players to get stuck behind AI-only door in Namazu mission.
• Resolved issue that could cause hostiles to not enter the fight in the Tiger's Den mission.
• Resolved issue that could cause incorrect actors to be present in some end game conversations.
• Resolved issue that could cause some crew members to have incorrect dialogue options due to story choices.
• Resolved issue that could prevent Namazu mission from being completed when specific conditions were met.
• Resolved issue that could prevent optional objective to be unable to be completed in “Namazu” mission.
• Resolved issue that could show incorrect loading screen when returning from the Detention mission.
• Resolved issue that discouraged important end game character from healing in combat of Tai Po mission.
• Resolved issue that prevented a door from closing when expected in the Tiger’s Den mission.
• Resolved issue that prevented camera from zooming correctly when viewing boat in the Impound Lot.
• Resolved issue that prevented Police Data Analyst from moving as expected in the Tiger’s Den mission.
• Resolved issue that prevented room from being lit on fire in Detention mission.
• Resolved issue that prevented selling of Namazu paydata.
• Resolved issue that prevented some crew and hub actor conversations from being accessed.
• Resolved issue where sync of Spider Tank would not be interrupted upon actor death.
• Resolved minor visual issues.
• Resolved various other cosmetic text issues, such as typos and grammar errors.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.