World Defense: AFRG Almost Ready to Release

By Rebecca Smith,
There are still a handful of crashing bugs, mostly around upgrading towers to quickly, but I do invite you to check out the experience!


1. Levels, monsters and towers have been balanced well (we think)
2. Shadows have been introduced and now the whole game feels better :0
3. Rocket Tower now is much better and more effect and *physics are now a benefit* (we hope)
4. Dual tower effects are now in play (check the end of the new sample video where a fire tower lights the monster on fire, but then the water tower puts it out)

Hints
Don't forget to double-click on an enemy to take control: then you can use AWSD to drive them around : also you cannot destroy the home while in enemy control

While you are starting a new game, hold the "D" key down and select "New Game", you'll get 100,000 and all tower access and 100 monsters)

Known Bugs:
Steam Overlay still not working (coming soon)
Clicking tower upgrade too quickly causes crash

In new video:
Note at the end of the video, the duality of the attack; in this case the fire tower sets the enemy on fire, but the water tower puts him out
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.
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