Well it sure has a been a roller coaster of a day watching the feedback come in, some good and some bad, but we’re still here listening. Here’s a bug fixing release from what was discovered at launch.
* Fixed the issue with Cloney sliding along the bottom, turns out when we upgraded the old project some of the serialized data didn’t exactly get updated and some errors were happening.
* Updated a few of the tree branch colliders to be a tad more forgiving with the newer physics model.
* Steam version of game no longer authenticates with Game Center as well on OSX