Season 2 is now LIVE!
We also released a new skin for Pirate, so if you want to support the further development of this game, here is a link where you can get it
- A Christmas themed quest chain
- Xmas season update rewards for people who complete the quest chain!
- Season 2 has started and Season 1 Portrait rewards has been handed to the players!
- The Town of Inoya has been re-built.
- Added a lag removal for the crater objects that explosions leave behind.
- Boosted all attribute scaling on spells +50%
- Increased max life per hit to 16% and mana per hit to 12%
- You can now delete quests by right clicking on the list.
- Quests now have mouse over descriptions.
- Chat tooltips now match the item tooltips 1:1
- Most classes now have their own attack sounds and impact sounds
- Guild description can now be edited.
- Fixed a bug in the loot text when picking up an item.
- Chat linked item tooltips updated, now shows colors right and ilevel
- Re-made bosses Gurag & Anubis
- Addex Toxic Difficulty to the game which scales with your personal highest WH level and
- gives better loot than wormholes.
- Wormhole Keys now cost 250k
- Mystery Chests now cost 3.5k rubies.
- You can now sell all items from current chosen slot pressing 1 button in shop
- Items are now sorted by iLevel (highest shown first)
- Rubies are now reset due to past inhumane drop rates.
- Tab now shows the whole map.
- Mystery hat drops fixed
- Attack speed factor has been halved from what it was.
- Increased all talents + singular talents scaling
- Mystery Boxes no longer drop Satanic and only drop the current WH level mythic gear
- Satanic item spawn rate decreased and these can now only be obtained on wormholes or
- toxic difficulty
- Items can now upgrade to Warforged which increases iLevel by 10% or Titanforged which increases iLevel by 25%
- Mystery chest in town now always drops according to destruction, even if difficulty is set to normal
- Mystery chests no longer stack but adds up and increases size of existing chest, removes lag
- You can now see iLevel besides level requirement in inventory (should make browsing easier)
- There is now more range in attack speed for weapons.
- Wormhole balance has been changed, you can now see the % on damage and HP buff
- Max wormhole levels awarded now 5 instead of 10.
- Wormhole bosses now drop mystery chests, but loot drop is lower % than in everywhere else.
- Leviathan Orb health decreased from 5 x playercount to 3 x playercount
- Gabriel pillars now explode into a frost nova, freezing and damaging players nearby.
- Hazards now start at level 20 to 100.
- Fixed 150's being able to join wh with a glitch
- 4. rarity enemies no longer have instant reflection, but a 20% chance to get it
- Bosses can no longer be enhanced in order to keep a smooth balance.
- Boss arena's now have a few variations
- Viking Shockwave is now instant and projectile scale increased
- Viking Talent 2 now has a flat % chance and increases critical damage by levels
- Viking Bash now has a flat % chance to happen and increases damage dealt per level
- Pyromancer Armageddon synergy scaling increased by 5 times.
- Pyromancer Fire Nova synergy scaling increased by 4 times.
- Pyromancer Armageddon and Hydra cooldowns reduced.
- Paladin Holy Hammer life increased about 170%
- Paladin Holy Hammer distance speed decreased by 50%
- Paladin Synergy "Holy Shield" has been changed into "Blessed Shields" to remove confusion
- between rotating shields and divine shield.
- Fixed a bug in Paladin's Chain Lightning
- Paladin Holy Hammer synergy scaling tripled
- Paladin's Divine Shield cooldown increased and scaling decreased + synergy changed.
- Paladin's Divine Shield Synergy now instead of prolonging the durability, spawns chain lightning 2 times per second when its active.
- Pirate X marks the spot synergy scaling increased from 4 to 6x.
- Pirate Rapid Fire buffed and re-worked, now increases attack speed by 1250 + 10 per talent point.
- Pirate Anchor now lands an aoe smash on point of impact and is scaled 5x with synergy
- Pirate Rapid Fire now lasts 10 seconds.
- While having rapid fire on, pirate's aim gets worse due to recoil.
- Pirate Bomb Barrage no longer grows in range after each pulse
- Pirate X Marks the spot now stuns enemies for 1 second.
- Shaman totems, removed strength scaling from everything else except the earth totem.
- Shaman Storm Totem nerfed, scaling lowered by 50%.
- Shaman's Elemental blast synergy decreased by 50%
- Demonspawn lowered manacalypse damage by 25%
- Demonspawn fixed a bug that boosted damage too much with synergy
- Demonspawn Blood Surge synergy damage decreased from 300% to 200%
- Marksman Multishot now fixed to 5 arrows, only damage scales now.
- Marksman Rocket and Grenade now have 300% increased synergy damage
- Demon Slayer shredder now explodes 4 seconds faster and works correctly upon explosion
- Amazon spearnage synergy scaling buffed from 2.5x to 4x
- Amazon Thunder Spear now has energy synergy
- Amazon Envenom now has strength synergy
- Amazon Thunder Spear now always procs Tropical Thunder