Starbound v1.1 - Changelog By Michelle-Louise Janion, 08 Sep 2016 CommentsVersion 1.1 is our first content patch since the full release of Starbound -- we've added a fishing game, item collections, Novakid villages and more! Check the changelog below for a list of major/minor changes and bug fixes, and then go relocate some Fluffalo!Major Changes Fishing Two tiers of fishing rods are now craftable from the Foraging Table and can be used to fish on ocean planets (including arctic, toxic and magma oceans) Added 48 unique fish types to catch Rare fish can give valuable rewards, including reel and lure upgrades to enhance your fishing rod Collections New Collections interface tracks various kinds of collectables including captured pets, figurines, fish, cooking recipes, fossils, and bugs Added the Relocator tool, which allows non-hostile creatures such as critters, fish, bugs, and farm animals to be moved Added friendly Novakid villages including a variety of new Novakid-themed furniture and objects Minor Changes & Bug Fixes Saloon furniture previously sold at Frogg Furnishings is now available in Novakid villages, and has been replaced with the Pastel set (which has its own unique tenant) Novakids can now be generic tenants or guards Added Novakid NPC dialogue Implemented party chat and local (planet) chat Acid rain now applies poison instead of direct damage Console objects are now available as themed tenant rewards Added option for “borderless window” style fullscreen mode Improved sound effects for Staff abilities Improved sound effects for several unique boss weapons Adjusted which bugs appear in Midnight, Mutated and Giant Flower biomes Shockhopper Mk I and Dreadwing now have a chance to drop their respective action figures Mother Poptops on starter worlds now drop enough Core Fragments to complete the initial gate quest Added chance for Snuffish to appear in ocean biomes Kelp now unlocks the Rice Cake cooking recipe when picked up Reduced moon threat level from 10 to 1 Fixed a bug causing merchants to offer material items for free (which made them impossible to purchase) Fixed several armor descriptions that didn’t fit within their tooltips Fixed a bug causing fireworks to deal large amounts of damage Fixed birds and other monsters spawning in the atmosphere and asteroid layers of moons Made several NPC-like monsters uncapturable Fixed monsters getting stuck outside arena in final arena side quest Fixed friendly NPCs and monsters being damaged by environmental effects such as traps Fixed a few edge cases in pathfinding Fixed several items displaying erroneous recipe unlocks when obtained Fixed a bug causing underwater audio filters to continue after quitting to title Fixed several cases of incorrect cursors displaying over GUI elements Fixed a bug in LoS calculation determining whether the player can reach objects Fixed a bug causing Dreadwing’s UFO to visually flip Fixed a bug causing boats to oscillate at the surface of water Fixed a bug causing physics AoE effects to move projectiles Wire Mode overlay is now hidden on protected tiles Lots of typographical/grammatical text fixes WindowsLinuxMac OS XGame Patch Written by Michelle-Louise JanionI tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.