Into the Void: Update 1.2

By Rebecca Smith,
We continue our updates to improve all the aspects of the game. Thank you again for all your feedback; we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update!

PATCH INTO THE VOID 1.2 :

• Ship's subsystems added: You can now focus a specific part of the enemy ship! Big shields? Destroy the shield generator first to reduce its efficiency. This new aspect is a part of our global plan to make the fights more interesting and intense, more is coming :)
• Ship's status changes are being shown on the right of the screen: We erase the annoying popup coming during your travels and replace it with a notification system. If you need more information, just click on it to display the popup.
• Planets now have quest name on preview instead of event name
• Rockets are now more accurate
• Broken armor now calculates correctly
• Better enemy queue highlighting
• Research preview now contains it's price AI fixes
• Refuel icon is now fixed

The patch is available for everybody.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.
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