This patch addresses the following fixes.
•Fixed some texture LOD settings that could have been causing incorrect visibility of world objects
Castle Assault / King's Garden
• Making barriers work properly (not stick in the way after the objective is completed). The barriers added in the previous patch were not implemented correctly and would often bug out, additional protection has been added to ensure they work as intended.
• Fixed the collision on the optional side bridge
Please expect our servers to be down for a time while they are updated