Wandness Reviews

  • missiloonmissiloon523,956
    27 Sep 2025
    0 0 0
    Wandness: WandCraft Survivor is an addictive game. I kept coming back to it for one more run, and another, and another. I'm unsure how long it takes till completion, but it has some grindy achievements.

    Approximate time to 100%: Unsure, I would guess over 30 hours, maybe even 40 hours because of the achievement for 100k gold.
    Estimated achievement difficulty: 3/10
    Minimum number of playthroughs needed: 1
    Is there a good guide available: You don't need a guide
    Multiplayer achievements: No
    Missable achievements: No
    Grinding Achievements: Yes, unlocking everything as well as earning 50k and 100k are very grindy
    DLC-Only achievements: No
    Speedrun achievements: No
    Time-gated achievements: No
    RNG-achievements: Getting the full synergy is a bit random, but visiting shops and choosing your character carefully decreases those odds a lot. This is also a roguelite where you'll play many runs, so I would say that it isn't really RNG achievements as long as you're on the lookout for the ones you still need.
    Does difficulty affect achievements: No
    Unobtainable/glitched achievements: At this moment, the achievement for unlocking all characters is bugged, but the developers are looking into it
    Gamepad or mouse and keyboard: Mouse and keyboard

    Wandness: WandCraft Survivor is a Bullet Heaven game with 2 different modes. The first one is Adventure Mode, where you go through short levels (1 minute or 1.5 minutes per level) before proceeding to the next. With a map structure where you choose where to go next and can see the monsters on those maps ahead. This also has short objectives and finding chests inside each level. The other mode is the more typical Bullet Heaven mode, where you try to survive as long as possible with hordes and hordes of enemies coming for you.

    I have mostly played the adventure mode, this is because I enjoyed the short levels, but also because, for me, the other mode was buggy. I would gain experience, but somehow it wouldn't count toward the upgrades. The developers are looking into this. I think without that bug, I would have switched it up more, also because I think that the classic mode provides more money, which is nice toward the 100k money achievement.

    I can say that Wandness: WandCraft Survivor is very addictive. I kept playing, and even when closing the game, I would sometimes start it up again within 15 minutes for "one more run" (and you know how that goes - most of the time, it is not just "one" run.) I liked how the synergies worked and how you have different characters with their own strength and weaknesses. It is also addictive to unlock new characters, as you must complete a specific task to unlock them. My favorite character is the one with four poison at the start that runs quite fast. Poison is so strong in this game!

    About those synergies and upgrades. You have synergies for every type of class, weapon, and element in this game. Hovering over the element tells you the benefits of those, and they are always very nice, but it is worth it to focus on 2 or 3 of them and go for 6 out of 6 points for those. Your weapon also has slots for upgrades; however, there is a huge downside to using those. Adding effects to a weapon also increases the time between attacks. So your attack might get stronger, but it also casts it less frequently. After figuring that out, I didn't use those slots as much anymore, only for those upgrades that reduce the attack time. Some effects might be worth it, but it is hard to tell, and the penalty feels punishing. However, this meant that I skipped quite a big part of the upgrade options in Wandness: WandCraft Survivor. I hope the developers will look into this, as what I could see is that other people also struggle with how punishing this feels.

    While playing Wandness: WandCraft Survivor, I encountered several bugs; however, the developers were always very responsive and have already patched many of them. I know they are looking into the things I figured out later, and I'm pretty sure they will be fixed.

    The achievements for Wandness: WandCraft Survivor are quite grindy. A part of this is like a thing that is normal within the Bullet Heaven genre. However, it feels a bit too grindy. There are achievements for all the synergies, but you have to unlock most of those first before you can get them. My guess is that unlocking everything takes around 18 hours. After that, there are also achievements for earning 50k and 100k gold. For this, it seems that only the coins you pick up count. not the chests' rewards you sell, or if your weapons got sold after a run. However, my biggest pet peeve in this grindiness is that you have no way to tell how far you are after you unlock the 10k character. I really wish the achievements had counters on Steam, so you can see your progress and possibly get encouraged by that. Even with those, it would be a long grind, but then you would at least have some visual feedback of your progress.

    I give Wandness: WandCraft Survivor 3.5 out of 5 stars.
    3.5