Scrapnaut Reviews

  • missiloonmissiloon418,063
    08 Mar 2021 08 Mar 2021
    0 0 0
    I've played the game and written this review in Patch 1.0.32, the game has 30 achievements while writing this review. The information in this review can become out of date because the developers are still working on this game and the story didn't end yet, it will continue being developed during this early access phase.

    Approximate amount of time to 100%: 9h
    Estimated achievement difficulty: Between 2/10 and 7/10, see further down for an explanation
    Minimum number of playthroughs needed: 1
    Has it been in a bundle: No
    Is there a good guide available: You don't need a guide
    How many people have completed this game at the time I'm writing this review: 1 on Astats

    Multiplayer achievements: No
    Missable achievements: No
    Grinding Achievements: No
    DLC-Only achievements: No
    Time-gated achievements: No
    RNG-achievements: No
    Does difficulty affect achievements: No
    Unobtainable/glitched achievements: No

    This sandbox adventure game felt very addictive from the start. Collecting items and especially blue books were very rewarding. (Those blue books increase the size of your stacks, which means you can hold more of the same item, this is very helpful). I also enjoyed it to explore all the question marks on the map.

    You start on an unfamiliar planet because your space ship stranded there. You're trying to find a way to repair your ship and get back home, during your journey you meet a friendly robot who will help you out. This robot stands out because it is the only one that isn't actively trying to kill you.. I'm not sure if he is really friendly :p. You'll do some short quests and finding building materials and other items to survive while you're being on this planet.

    What I loved about this game is that it has 4 different difficulty settings and with all of them you're able to complete the game 100%. This feels very inclusive for those who want to have a more relaxed experience and I appreciate that a lot. You can play on the settings: easy, normal, and hard but there is also a difficulty setting "peaceful", in this setting the robots will not attack your base(s). The difficulty setting has an impact on how quickly you get hungry, on the enemies and on the difficulty of the raids on your base.

    I really did enjoy this lovely game and was a bit sad when I reached what is currently the end of this game. I have a very good feeling about this game, it can almost only get better during early access! There are a few suggestions that would make this game even better:
    - Move the map from the lower left to the top right or top left of the screen
    - Add controller support
    - Add a sound to notify the player that their current weapon broke
    - Make it possible to build things while the items that are needed for it are in chests in that same base
    - Add the restack button also to chests
    - Make it possible to line up ores for the refinery so you don't have to build loads of them and/or wait before putting in a new ore every time
    - A very minor one, but when exiting the game and getting the prompt to save, add a small white space between the two buttons.

    I hope this game will do very well, I'm looking for the time to come back to this game and finish it. (This will possibly be after it releases out of early access)

    I hope you found my review useful. If you don't mind helping me out, consider following my curator page, thank you! https://store.steampowered.com/curator/33025671-Missi-the-Ac...
    4.5
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