A fun little platformer game that has pretty cool mechanics. It's also pretty short, so even if you don't like it, it's over and done with pretty quickly. There's a total of 50 levels and even with only 4 different controls, the variance and the different effects of the levels make it so it doesn't get boring at all.
One of the effects I found a little frustrating, but as I mentioned earlier about the variance and shortness of the levels made it so that it was a painless experience.
Mechanics-wise I wouldn't call it
that good. The moving and jumping feel fine for the most part (at least for a gamemaker game). However, moving through the air feels a little janky. In particular, I found it quite hard to wall jump consistently since it felt that I had no way of knowing how much height and distance I would get. Also, I should mention that cycles don't reset after death which might be annoying to some people.
Overall, I would definitely recommend this game to achievement hunters because it's very easy to learn and finish. It should only take you around 20-60 minutes even if you're not that experienced with platformers.
4.5