Full list of all 35 Hard West achievements.
The base game contains 30 achievements, and there is 1 DLC pack containing 5 achievements.
Complete any tactical mission without firing a shot.
Complete "Graveyard Shift" without anyone being hungry at any time.
Complete "Graveyard Shift".
Complete any tactical encounter firing sure shots (100% Chance to Hit) exclusively.
Complete a single Scenario on Hard difficulty, with both Ironman and Injuries enabled.
Assemble the Five of a Kind hand.
Kill 10 enemies with blind shots (no line of sight)
Complete "As Good as Dead".
Kill an enemy in the very first action in a tactical encounter.
Kill an enemy with a bullet ricocheting off at least 3 different objects.
Complete "Hard Times".
Complete the Aspirton Bank Robbery in "As Good as Dead" before demons arrive.
Complete "Law & Order" having committed at most 2 massacres.
Fully develop two technological domains during "Method in Madness".
Complete "In Gold We Trust" with no more than 50 peons dead.
Kill Joaquim Perez with the Cañón Calavera.
Complete "Law & Order".
Complete "A Matter of Time".
Complete "Method in Madness".
Complete "In Gold We Trust".
Establish Warren's new world order.
Restore order in the Weird West.
Complete all Scenarios.
Complete every Scenario on Hard, every Scenario with Injuries and every Scenario with Ironman enabled.
Use Equalization in the first combat turn, then complete the mission without raising your characters' Hit Points with items.
Unlock all Trinkets in the game.
Complete any tactical encounter without firing weapons other than the Rusty Peashooter.
Use at least 30 different characters during tactical encounters throughout the game.
Use 25 different usable items at least once.
Kill a demon while your character is in demon form.
Complete 'Scars of Freedom'.
Complete any of the 'Golem' hands on a character and complete at least one combat encounter with that character.
Complete the train assault with just Libertee and Phineas in your posse.
Win a liver in a game of dice.
Collect at least 75 Ether from enemies fallen in one combat encounter.