Full list of all 35 Hard West achievements.
The base game contains 30 achievements, and there is 1 DLC pack containing 5 achievements.
Kill Joaquim Perez with the Cañón Calavera.
Establish Warren's new world order.
Use 25 different usable items at least once.
Kill a demon while your character is in demon form.
Complete any tactical mission without firing a shot.
Complete all Scenarios.
Complete "A Matter of Time".
Use at least 30 different characters during tactical encounters throughout the game.
Complete "Law & Order".
Kill 10 enemies with blind shots (no line of sight)
Complete "Law & Order" having committed at most 2 massacres.
Complete "Method in Madness".
Fully develop two technological domains during "Method in Madness".
Kill an enemy with a bullet ricocheting off at least 3 different objects.
Complete "In Gold We Trust".
Complete "In Gold We Trust" with no more than 50 peons dead.
Assemble the Five of a Kind hand.
Restore order in the Weird West.
Complete "Graveyard Shift" without anyone being hungry at any time.
Complete "Graveyard Shift".
Complete "As Good as Dead".
Kill an enemy in the very first action in a tactical encounter.
Complete "Hard Times".
Complete the Aspirton Bank Robbery in "As Good as Dead" before demons arrive.
Complete a single Scenario on Hard difficulty, with both Ironman and Injuries enabled.
Complete every Scenario on Hard, every Scenario with Injuries and every Scenario with Ironman enabled.
Use Equalization in the first combat turn, then complete the mission without raising your characters' Hit Points with items.
Unlock all Trinkets in the game.
Complete any tactical encounter without firing weapons other than the Rusty Peashooter.
Complete any tactical encounter firing sure shots (100% Chance to Hit) exclusively.
Complete 'Scars of Freedom'.
Complete any of the 'Golem' hands on a character and complete at least one combat encounter with that character.
Complete the train assault with just Libertee and Phineas in your posse.
Win a liver in a game of dice.
Collect at least 75 Ether from enemies fallen in one combat encounter.