Here is the full list of all 100 Gremlins, Inc. achievements.
Have $3.000 (or more).
Win a session playing as The Gambler.
Have both "Lucky Dice" and "One-armed Bandit" cards active while playing as the Gambler.
Win a session playing as The Politician.
Build "The Astral Elevator" while playing as the Politician.
Build "The Recycler" while playing as the Pauper.
Win a session playing as The Damned.
Build "The Armageddon Clock" while playing as the Damned.
Win a session with 66 malice or more.
Win a session playing as The Pauper.
Win a Chaos Quest session.
Activate "The Destroyer".
Win a session playing as The Prosecutor.
Win a session playing as The Thief.
Money, money, money!
Rob the Bank while playing as the Thief.
Win a session playing as The Banker.
Build "The Automated Accountant" while playing as the Banker.
Send a Misfortune to another player by paying insurance on the Risk spot.
Win a session playing as The Engineer.
Beauty, as you know, requires sacrifice... Preferably a sacrifice made by your competitors.
Send an opponent to jail through Player Conflict by paying no more than $1.
Play 5 cards in one turn (cards used for movement do not count).
Play 4 cards in one turn (cards used for movement do not count).
Win a session playing as The Manager.
Have 6 permanent cards active at the same time.
Win a session for 20 score in 30 rounds or less.
While playing a session for score, win with 6 score more than is necessary for the victory.
Win a session playing as The Collector.
Convert an in-game item into charges.
Add 10 items to your collection.
Play 10 sessions.
Win a session playing as The Merchant.
Play 3 cards in one turn (cards used for movement do not count).
Play one of the Chaos Cards.
In the course of one session, play 9 cards in the Inferno.
Play at least 10 criminal cards in one session.
In the course of one session, earn $1.000 or more from taking bribes.
In the course of one session, visit every location in the game.
Achieve jail rank "The Don".
Rest in the Astral Plane.
Run, gremlin, run!
Playing with at least 3 opponents, become the only player not currently in the Jail.
Participate in a tournament.
Win the Elections.
Win the Auction by paying no more than $70.
Send an opponent to the Jail by discovering a criminal card on their hand.
Win 1 multiplayer session.
Win 3 multiplayer sessions in a row.
In the course of one session, have your opponent(s) arrested through Player Conflict at least 10 times.
Play 6 cards in one turn (cards used for movement do not count).
Accumulate 33 votes or more.
This gamble wasn't easy, but luckily it paid off!
Light up 3 lamps in the challenge "Just Business".
Light up 3 lamps in the challenge "An Engine of Progress".
Light up 3 lamps in the challenge "Gold Rush".
Light up 3 lamps in the challenge "Gremlined!".
Play 100 sessions.
The devil didn't get much, but who cares?
Win 6 multiplayer sessions in a row.
Swap places with a player who is 1-2 spots away from reaching the Astral Plane.
Play 6 cards in the Astral Plane during one session.
It's quite possible that treasureseeking may become a new kind of gremlin sport.
Raise your income to $100 or higher.
Win in a multiplayer session against 5 human players.
Light up 3 lamps in the challenge "A Training Session".
Light up 3 lamps in the challenge "Respecting Unexpected Inspections".
Oftentimes, one must keep a lot of things in secret in order for one's honesty to become fully appreciated.
I'm not a tyrant, I'm just being fair.
In the course of one session, send to your opponents 6 Misfortunes (by playing action cards).
Join a session by accepting an invitation from a friend.
Qualify for the League of Politicians.
Qualify for the League of Deputies.
Qualify for the League of Governors.
Qualify for the League of Oligarchs.
"A passion for work is a rather rare mental disorder" (from The Gremlin Dictionary).
Win a session while having zero malice.
Light up 3 lamps in the challenge "A Box of Secrets"
Win a session playing as The Secret Agent.
Build "The Automated Helper" while playing as the Manager.
Build "Perpetuum Mobile" while playing as the Engineer.
Build "The Accelerator" while playing as the Merchant.
Build "An Automated Bureaucrat" while playing as the Prosecutor.
Build "The Treasureseeker" while playing as the Collector.
Build "A Secret Project" while playing as the Secret Agent.
Light up 3 lamps in the challenge "The Mad Clockmaker".
Light up 3 lamps in the challenge "For the Good of the People".
Light up 3 lamps in the challenge "A Secret Assignment".
Destroy 6 or more active permanent cards of other players in a single session.
Get recommended by at least 50 other players.
Earn 100 score points or more in one session.
Win a team session.
Have a total game time of no less than 256 hours on any of the servers.
Participate (as a player) in a session attended by 3 or more spectators.
Participate (as a player) in a session attended by 9 or more spectators.
As a spectator, watch 10 sessions until the end.
As a spectator, watch 30 sessions until the end.
The first rule of the secret achievement is: do not talk about the secret achievement.
Create an item using a blueprint.
Play in a session with a mod of the game (available via Steam Workshop).