Full list of all 125 Graveyard Keeper achievements. It takes around 60-80 hours to unlock all of the achievements in the base game on Windows.
The base game contains 62 achievements, and there are 3 DLC packs containing 63 achievements.
Collected three dark organs. Three in a row! The Inquisition is going to get a prize!
Discovered 20 alchemy recipes. Now it's time to buy a white van and drive into the desert.
Made a gold-star wine.
Collected 3000 blue points. Ok. Now that's impressive.
Discovered 10 alchemy recipes. Just remember, the Philosopher's Stone is a lie.
Got a gold fish. Want to make a wish?
Fixed the garden. You'll spend a lot of time here...
Got your first slice of meat. Smells a little strange, but looks like ordinary meat...
Sold burgers at the burning ceremony. It's a mystery why you didn't make hotdogs.
Gave a gold-star book to Astrologer. You should consider writing six more...
Discovered 5 alchemy recipes. You're getting to know how things work in the lab.
Got an Ideal Song from Vagner. Now you know how you'll make a million bucks, once you get back home.
Dungeon level 15 cleared!
Dungeon level 10 cleared!
You killed a Vampire Hunter. In life, there are no side quests.
Collected 3000 green points. Ok. Now that's impressive.
Fixed the mill. No further need to grind everything by hand.
There can be only one.
Your company achieved 5 Fame. When you want quality vegetables -- you go to the graveyard!
Got rid of the guardsmen's ambush. Now you are the Witch Hill Keeper too!
Caught 10 different types of fish.
Made a gold-star dinner.
Harvested a gold-star pumpkin.
Gave some perfume to Ms Charm. It smells nice, and wasn't tested on animals.
Upgraded the church for the second time.
Collected 1000 blue points. They do not decay at midnight. So that was easy.
Cooked 10 different dishes or drinks.
Decorated a Dark Shrine. Looks better than your first apartment!
Got the marble quarry ready. Marble is better than stone.
Made 30 slices. You've got the perfect size slice pretty much down.
Dungeon level 5 cleared!
Collected 3000 red points. Ok. Now that's impressive.
Started a company with Merchant. A great name for a successful company!
Gave the Necronomicon to Snake. Hope nobody uses it as cookbook!
Built a stone fence around the graveyard. Your graveyard is well protected now.
Snake summoned a chicken. Well... it's a start. Better than nothing.
Collected 1000 green points. They do not decay at midnight. So that was easy.
Upgraded the church.
Buried your first body.
Met Ms Charm. There's something about this woman that you can't understand.
Met Astrologer. He's wise and tired of everything, even life.
Met Merchant. He's always ready to do business. Except around dinner time.
Met the Lord Inquisitor. An unwavering kind of guy. You definitely wouldn't want to be his enemy.
Met Bishop. His motto - Pray, preach, and look like you won the lottery.
Met Snake. He seems dangerous. You get why everybody calls him Snake.
Collected 1000 red points. They do not decay at midnight. So that was easy.
Caught 6 different types of fish. One fish for every day!
Fixed the bridge. Whatever else happens, you'll always be remembered as a great bridge builder!
Buried 10 bodies.
Gave a skull to Astrologer. A skull makes a nice present indeed!
Buried 50 bodies.
Caught 15 types of fish! You know everything about fish. They feel uncomfortable about it...
Caught 200 fish. Your name is used to terrify misbehaving fish larvae.
Cooked 20 different dishes or drinks.
Cooked 30 different dishes or drinks. You can call yourself a Chef now.
Ate a fish stick. It reminded you of home...
50 health potions. -- And all of them red!
Put on your first concert. Ms. Charm's fans fell into ecstasy and a brawl broke out.
Your tavern's quality is 80! Ultra Wow!
Organized your first rat race. The winning rat got a giant piece of cheese, choked on it, and died.
Your tavern's quality is 40! Double Wow!
Your tavern's quality is 20! Wow!
Put on your first Comedy Show. The guests laughed on command, so everything went good.
Threw your first alco-party. The guests remember nothing, but they enjoyed it.
Used the archaeological time machine for the first time. And didn't go mad.
Yorick became your bartender. For no salary. Slavery? No, he's made of wood!
Built the tavern. Horadric wishes you were dead now.
Bought your first land in the Village. By cheating a sick and helpless old man.
Threw an excellent alco-party. It's time to open the local drunk tank.
Put on an excellent Comedy Show. It can't be -- the guests didn't have to be commanded to laugh!
Put on an excellent concert. Ms. Charm received a marriage proposal from each male spectator.
Organized an excellent rat race. Two guests lost everything and drowned themselves.
Organized 15 events. You're a natural-born event manager!
You've improved your camp. The chances that the refugees will die of starvation got lower.
You helped the undertaker deal with her dead husband's relatives. The funeral mass is soon.
You've helped revolutionaries a third time. Who is next in line for General Secretary?
The cook has recovered her peace of mind. Now her friends won't avoid obesity and gastritis.
Watched a scene from the past. Nothing is clear but it's quite intriguing...
Met lady Beatrice. Technically, you resisted her charms. But in your imagination...
Now you have your own camp! And hundreds of potential enemies -- in the form of Inquisitors.
Brought corpse blood to the vampire. Not very tasty, but better than many popular diets!
Alaric convinced you to help. Refusal would have been dangerous to your health.
Exposed the vampire. Time to play Van Helsing!
You've helped the revolutionaries again. They'll be hard pressed to hang you as a "dirty exploiter".
You've helped the revolutionaries. Let's spread donkey communism across the world!
It's your last chance to join the workers and peasants. To be more specific, the donkeys and rats.
A vampire is terrorizing the villagers? Solution: an army of carnivorous bees.
Met marquis Teodoro Jr. An aristocrat in danger - what could be more profitable!
Interrogated vampire Carl, leaving Carl greatly enlightened.
Lady Beatrice made you an offer you can't refuse. Unless you decide to refuse.
You've provided the camp with some fortifications. They look dubious, but the settlers like them.
Your camp is flawless. You should write a guide to camp management!
You provided the tanner's son with the bright and happy future of a forest thug. Nice work!
Someone had to become the first client of the Donkey Express.
How could someone not be crazy after all this time?
Not a 5-star suite, but it will do.
It belongs in the church.
Start Euric's treatment.
Continue Euric's treatment. He says he's feeling better. Probably.
The treatment is over, but Euric doesn't look so cured.
The villagers are unhappy about something. Pray it's not your fault.
They should be satisfied. At least for now.