GoD Factory: Wingmen Achievements Here is the full list of all 46 GoD Factory: Wingmen achievements.Filter Achievement View View Image viewList view Sort by Won first then by TrueSteamAchievement desc TrueSteamAchievement asc Achievement name desc Achievement name asc TSA Ratio desc TSA Ratio asc Gamers desc Gamers asc Steam order Date won desc Date won asc What are achievement flags? Click to find outApply AllWonNot wonHookerKeep an enemy player hooked for 10 seconds using a Quantum Hook (MK 1, 2 or 3). (1000 credits + Pink palette + Pink & White palette) 13 September 2015 - Add a guideExplorerBuy 50 different gunship parts. (2200 credits + Sharp Gold sheen) 13 September 2015 - Add a guideSurvivorWin 3 consecutive matches without losing a single gunship. (3500 credits + Hex Carbon palette) 13 September 2015 - Add a guideThe Best Offence is a Good Defense!Win by destroying only one of the enemies' Carrier Parts. (1500 credits + Dark Red palette) 13 September 2015 - Add a guideUnder...dog...fight?Hit 2 enemy gunships with a single shot using a multi-targeting weapon. (1200 credits + Red and Blue sheen) 13 September 2015 - Add a guideOptimizerSimultaneously affect all 4 players on your team with an Optimization Program. (1200 credits + Starlight Ambient) 13 September 2015 - Add a guideHide & SeekActivate a Stealth Device while below 33% of your Shield and dock successfully. (1000 credits + Camo Urban palette) 13 September 2015 - Add a guideSolo ComboPerform a damage combo with turrets. (2000 credits + White Tiger palette) 13 September 2015 - Add a guideKnow HowComplete all the tutorial steps. (1600 credits + Nature sheen) 13 September 2015 - Add a guideSpacerComplete 100 matches. (3000 credits + Infrared sheen) Locked - Add a guideDogfighterTotal of kills and assists reaches 100. (1500 credits + Pitch Black palette) Locked - Add a guideAce PilotUnlock Pilot Rank 6. (6000 credits + Ninja palettes) Locked - Add a guideStar PilotUnlock Pilot Rank 7. (15000 credits + Hyper White sheen) Locked - Add a guideAnalystBuy all of the 4 Marks for a single gunship part. (2400 credits + Bronze sheen) Locked - Add a guideAmbassadorComplete 5 matches playing each species. (1800 credits + Iridescent sheen) Locked - Add a guideAnnihilatorDeal a total of 1,000,000 points of damage. (3000 credits + Inferno sheen) Locked - Add a guideTinkererUnlock 500 gunship parts or marks. (2600 credits + Sharp Silver sheen) Locked - Add a guideScientistUnlock 1000 gunship parts or marks. (4000 credits + Frosted Silver sheen) Locked - Add a guideCollectorPurchase 500 gunship parts or marks. (3200 credits + Frosted Gold sheen) Locked - Add a guideGentlemanComplete 5 matches while both of your gunships are wrecked. (2000 credits + Cracked palette) Locked - Add a guideRequisitionWin a match in control of someone else's gunship. (1000 credits + Cave Green sheen) Locked - Add a guideBringer of ApocalypseTrigger a Genesis combo. (3000 credits + Rainbow palette + Rainbow sheen) Locked - Add a guideGanked!Contribute in destroying an enemy gunship after an ally called a focus attack on him. (1200 credits + Hazard Lines palette) Locked - Add a guideOpen the WayDestroy Main Deck & Forcefield Generator in the same match. (1000 credits + Sand Yellow palette) Locked - Add a guideTeam CripplerDestroy Ammo Depot & Repair Station in the same match. (1000 credits + Sand Red palette) Locked - Add a guideSow DiscordDestroy Radar & Communication Tower in the same match. (1000 credits + Sand Blue palette) Locked - Add a guideWay to the CoreDestroy Hull, Forcefield Generator & Core in that particular order. (1200 credits + Sand Green palette) Locked - Add a guideVacuum CleaningPurge 3 Negative Effects at once. (1000 credits + Clean White sheen) Locked - Add a guideCore DestroyerDestroy the Core. (1400 credits + Amerika palette + USA sheen) Locked - Add a guideCore RaiderDestroy the Core as your first carrier part in a match. (2400 credits + Uranium Green sheen) Locked - Add a guideWreckerWin by destroying 5 or more of the enemies' Carrier Parts. (1500 credits + Republik palette) Locked - Add a guideFoul PlayUse one of the enemy carrier's hatches to enter their Core Room. (1000 credits + Harlequin palette) Locked - Add a guideSupporterRestore all other team members 3 times in a match using supplies. (1400 credits + Glacier sheen) Locked - Add a guideHackerInduce 10 Negative Effects in a single match using Hacking Bots. (1600 credits + Neon Red sheen) Locked - Add a guideDefenderHave 2 Carrier Command abilities active at the same time for your team. (1200 credits + Aqua sheen) Locked - Add a guideSaboteurHave 2 Sabotage abilities active at the same time for your team. (1200 credits + Neon Rainbow sheen) Locked - Add a guideTower DefenseHave 3 of your Sentries shoot all of their ammunition in a single match. (1500 credits + Neon Blue sheen) Locked - Add a guideForce your Way InTeleport inside the core room of the enemy carrier by using the Arblos' teleport. (1800 credits + Purple sheen) Locked - Add a guideBack at You!Activate your Chorion Barrier by reaching its maximum mitigation 3 times in the same match. (1800 credits + Dragon Scales palette) Locked - Add a guideFooled Ya!Trick each member of the opposing team to attack your Decoy using the Human Species' Ability. (1800 credits + Camo Forest palette) Locked - Add a guideVersatility is my AllyInflict 4 different Damage Types using a Guantri ship. (2000 credits + Graphic Dream palette) Locked - Add a guideSatellite BombingDeal 2500 Damage using a Satellite weapon in a single sortie. (1200 credits + Camo Desert palette) Locked - Add a guidePoint BlankShoot an enemy gunship from within 20 units using a Scattergun. (2000 credits + Checkers palette) Locked - Add a guideBoom!Hit 2 enemy gunships at once using an Area Blast weapon. (1200 credits + Fire sheen) Locked - Add a guideNemesisHit 2 enemy gunships at once using a Wave weapon. (1200 credits + Neon Green sheen) Locked - Add a guideSapperLay the maximum possible amount of one set of mines near your carrier ship. (1200 credits + Neon Yellow sheen) Locked - Add a guide