Here is the full list of all 40 Get Even achievements.
Make peace with Grace.
Reach the meeting spot in the marshes without raising an alarm.
Help Boyce escape the Asylum.
Break into the building where Jasper is held without raising an alarm.
Let Mr. Boyce survive the ADS heist.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Survive a bad trip in the Asylum garden.
Let John Keating survive till the Party and confront him on his new beliefs.
Get John some water.
Scan Albert Hall's dead body.
Unlock all hidden memories.
Solve the electricity problem properly and let John Lyndon get his kick.
Unlock a hidden memory.
Say ''Good-bye''.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Collect all evidence on Rose Atkins.
Collect all evidence in the kidnappers' hideout.
Collect all evidence from J's dying minutes.
Help Jared escape his captors.
Collect all evidence from the warehouse murder case.
Collect all evidence on the secret hideout of the criminal mastermind.
Collect all evidence on the ADS heist.
Collect all evidence in Building C.
Collect all evidence in Building B.
Distract Walt Kaufmann.
Scan Albert Hall while he is alive.
Collect all evidence on Grace's kidnapping.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Infiltrate a memory without triggering defence mechanisms.
Assimilate an enemy.
Escape the Asylum.
Recognise the living dancer before he attacks.
Let Kiddo survive to see the party.
I will always be with you...
Let a pair of cultists roam free.
Collect three ammo clips during one stay in the Asylum.
Sabotage the plumbing to distract ADS security.