Here is the full list of all 40 Get Even achievements.
Make peace with Grace.
I will always be with you...
Survive a bad trip in the Asylum garden.
Infiltrate a memory without triggering defence mechanisms.
Reach the meeting spot in the marshes without raising an alarm.
Unlock all hidden memories.
Collect all evidence in the kidnappers' hideout.
Collect all evidence in Building C.
Collect all evidence on the secret hideout of the criminal mastermind.
Collect all evidence from the warehouse murder case.
Help Jared escape his captors.
Distract Walt Kaufmann.
Get John some water.
Let John Keating survive till the Party and confront him on his new beliefs.
Recognise the living dancer before he attacks.
Let Kiddo survive to see the party.
Scan Albert Hall while he is alive.
Collect all evidence on the ADS heist.
Sabotage the plumbing to distract ADS security.
Unlock a hidden memory.
Collect all evidence on Grace's kidnapping.
Say ''Good-bye''.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Assimilate an enemy.
Escape the Asylum.
Help Boyce escape the Asylum.
Collect all evidence on Rose Atkins.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Collect all evidence from J's dying minutes.
Break into the building where Jasper is held without raising an alarm.
Collect all evidence in Building B.
Let a pair of cultists roam free.
Collect three ammo clips during one stay in the Asylum.
Scan Albert Hall's dead body.
Let Mr. Boyce survive the ADS heist.
Solve the electricity problem properly and let John Lyndon get his kick.