Here is the full list of all 40 Get Even achievements.
Say ''Good-bye''.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Infiltrate a memory without triggering defence mechanisms.
Assimilate an enemy.
Escape the Asylum.
Reach the meeting spot in the marshes without raising an alarm.
Recognise the living dancer before he attacks.
Collect all evidence in the kidnappers' hideout.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Collect all evidence from J's dying minutes.
Break into the building where Jasper is held without raising an alarm.
Help Jared escape his captors.
Collect all evidence from the warehouse murder case.
Let a pair of cultists roam free.
Collect three ammo clips during one stay in the Asylum.
Distract Walt Kaufmann.
Scan Albert Hall's dead body.
Unlock a hidden memory.
Collect all evidence on the ADS heist.
Sabotage the plumbing to distract ADS security.
Collect all evidence on Grace's kidnapping.
Let Mr. Boyce survive the ADS heist.
Collect all evidence in Building B.
Collect all evidence in Building C.
Collect all evidence on Rose Atkins.
Unlock all hidden memories.
Solve the electricity problem properly and let John Lyndon get his kick.
Scan Albert Hall while he is alive.
Survive a bad trip in the Asylum garden.
Collect all evidence on the secret hideout of the criminal mastermind.
Help Boyce escape the Asylum.
Get John some water.
Let Kiddo survive to see the party.
Let John Keating survive till the Party and confront him on his new beliefs.
I will always be with you...
Make peace with Grace.