Here is the full list of all 40 Get Even achievements.
Say ''Good-bye''.
Reach the meeting spot in the marshes without raising an alarm.
Break into the building where Jasper is held without raising an alarm.
Eliminate all criminals in the main room of their hideout in 30 seconds.
Survive a bad trip in the Asylum garden.
Solve the electricity problem properly and let John Lyndon get his kick.
Unlock all hidden memories.
Collect all evidence on the secret hideout of the criminal mastermind.
Collect all evidence on Rose Atkins.
Collect all evidence in the kidnappers' hideout.
Collect all evidence from the warehouse murder case.
Collect all evidence on the ADS heist.
Collect all evidence in Building C.
Let John Keating survive till the Party and confront him on his new beliefs.
Recognise the living dancer before he attacks.
Let Kiddo survive to see the party.
I will always be with you...
Get John some water.
Collect all evidence in Building B.
Scan Albert Hall while he is alive.
Help Jared escape his captors.
Unlock a hidden memory.
Collect all evidence from J's dying minutes.
Make peace with Grace.
Leave the world of memories.
Discover the true mastermind behind the kidnapping.
Recall your loss.
Discover the truth about Jasper's murder.
Recall the aftermath of the kidnapping.
Infiltrate a memory without triggering defence mechanisms.
Assimilate an enemy.
Escape the Asylum.
Help Boyce escape the Asylum.
Collect three ammo clips during one stay in the Asylum.
Collect all evidence on Grace's kidnapping.
Let a pair of cultists roam free.
Distract Walt Kaufmann.
Scan Albert Hall's dead body.
Let Mr. Boyce survive the ADS heist.
Sabotage the plumbing to distract ADS security.