Here is the full list of all 84 Enderal: Forgotten Stories (Special Edition) achievements.
You unlocked the hidden ending and survived the destruction of the Beacon. Or did you?
You won Jespar Dal'Varek's heart.
You sacrificed yourself to give mankind another chance.
You chose to flee to the Starcity and create a new mankind.
You realized that not all myths are just myths.
You found and earned all knowledge points.
You found all souls.
You found all of Enderal's magical symbols.
You opened Vatyra's treasure chamber.
You found all of Enderal's mystical symbols.
You won Calia Sakaresh's heart.
You finished Calia's companion quest and helped her cope with the entity inside her.
You finished Jespar's companion quest and helped him find his place in Enderal's struggle.
You found Kurmai's pride - Gertrude the Starship.
You found, created and drank the Dreamflower potion.
You followed Yuslan to his house in the alternate reality and witnessed a conversation between his alter ego, a girl, and Näea.
You relived the third version of your nightmare.
You learned a mythical spell.
You found and read all books of the Butcher.
You found a brave warrior's frozen corpse in the Frostcliff Mountains. The damn thing just wouldn't cooperate.
You found and read a hidden talent book.
You froze and shattered an enemy.
You brewed and drank your first Wolf's Blood potion.
You discovered a synergy between two talents.
Esme trusted you enough to reach out to you after the tragedy in Old Ishmartep.
You flew on a Myrad's back for twenty times.
You constructed the Koppophon.
You climbed Enderal's highest mountain. Congratulations!
Found captain Rocio.
You defeated Enderal's only dragon.
You tasted a slice of Marita Rotang's fresh, tasty breeeeeeeeeeead. It was divine.
You suffered through Enderal's rendition of the arrow in the knee joke. You knew this was coming.
You unlocked a second affinity!
You found and slayed all mythical beasts.
You prevented Tharael's suicide and gave him back hope.
You found the Father's hidden gift.
You found all hidden stashes in the orphanage.
You rebutted the Nehrimese's attack on Ark.
You found all three of the Black Stones and brought them to Lexil.
You convinced Rynéus to disband the illusion of Silvergrove.
You collected 15 butterflies for Rynéus.
Listened to the story of Silvergrove.
You scored well in Rynéus starling-sphere game.
You mastered a memory tree.
You neutralized Pathira, who took control of Yerai's centurion.
You let the Master Skull harmonize your chakras. Namaste!
You summoned the spirit of Cuthbert the minipig. Foes be wary!
You finished all bounty quests.
You mined 50 ore veins.
You succesfully used your Rhetorics skill fifteen times.
You bound a lost soul into a Phasmalist's trinket.
Thanks to your sleight of hand, you found a big hidden slot in a chest.
You took the Pyrean train to Halfmoon Island.
You finished 50 quests.
You relived another version of your nightmare. Aren't we beautiful?
You sided with Dijaam in the conflict about the Scarabeus.
You gave Mirell hope.
You convinced Mirell to ease his daughter's suffering.
You killed Mirell's daughter so that the Red Madness doesn't spread.
You approved of Tharaêl killing Qalian, even though he kept his end of the bargain.
You found the Beacon.
You found and returned the Word of the Dead.
You became a Keeper of the Holy Order.
You sided with Maél Dal'Loran in the conflict about the Scarabeus.
You and Dijaam escaped and kept the Scarabeus for yourselves.
You combined two synergetic classes and unlocked an affinity.
Burn bridges with both Maél and Dijaam.
You actually hunted down all eggs for Kurmai. Hats off.
You bought yourself a home in Ark.
You lied to Maél Dal'Loran about the origin of the trinket.
You became a Protector.
You accumulated 100,000 Endralean penny coins and entrusted them to Samael Silren. Are you sure about this?
You died from Arcanist's fever.
You discovered 50 different locations.
You shared a drink and a good conversation with Lishari Peghast.
You acquired and wore a complete set.
You became friends with Whirlwind, the Donkey.
You won 10 rounds of "Battle for Treomar."
You engaged in a profound discussion about art and poetry with Prince Mith.
You won 10 rounds of "Morala's Dice."
You proved yourself both dextrous and athletic by tricking the Starling lock mechanism on your first try.
You read an analysis of Prince Mith's poetry. And got educated.
You relived your nightmare.