Here is the full list of all 50 Drake Hollow achievements.
Return home after completing your quest.
Defeat the Lord of the Terminer, magistrate of the Court.
Find 20 notes.
During Winter, have 0 Improvements in a non-functional state due to cold.
Travel to Chapter 4: The Winter.
Rescue one Drake of every type.
Travel to Chapter 3: The Fall.
Advance a Drake to retirement.
Defeat a raid using only defensive Improvements.
Attain Camp Level 10.
Build 100 Waypoints.
Railgrind for 50 km.
Defeat a raid at camp level 7 or higher without any Improvements taking damage.
Kill an enemy with a defensive Improvement.
Find 10 notes.
Exceed 40 production a day in Entertainment, Food, and Water.
Connect one of each type of supply truck to camp.
Defeat all enemies in an ambush while taking no damage.
Travel to Chapter 2: The Summer.
Clear all corruption vines and nests in an entire biome.
Discover every island in a biome.
Send over 1,000 materials to camp.
Hit an enemy with an electrified Electric Guitar.
Hit 5 enemies with a single electric melee attack.
Trade 500 Shiny Objects with Magpie.
Defeat a Terminer in combat.
Build 100 Improvements.
Heal a wounded Drake.
Clear all corruption vines and nests on a single island.
Complete a full playthrough of the campaign without dying.
Ignore the call for help, and return to your normal life.
Send Weepy Eekins to cry in the dirt.
Find all notes.
Find and rescue 100 Drakes.
Railgrind continuously for 10 km as a ghost.
Using only the Aluminum Slugger, defeat an ambush on a baseball diamond.
Kill a Fang with its own projectile.
Kill an enemy using only your fists.
Kill an enemy over 100 meters away using an arrow.
Hit 5 enemies with a Proximity Mine.
Hit 5 enemies with a single ground pound attack.
Light 100 enemies on fire.
Scare 100 enemies with Bees.
Craft one of each type of Curio.
Clear 10 corruption vines with a single use of St. Elmo's Fire.
Use Raid Bait to draw out 100 enemies.
Fool 50 enemies with Decoys.
Protect 3 other players with a single Aether Ward.
Fall continuously for 3 seconds.
Revive a fellow player.