Here is the full list of all 50 Drake Hollow achievements.
Find 10 notes.
Hit an enemy with an electrified Electric Guitar.
Travel to Chapter 3: The Fall.
Discover every island in a biome.
Send over 1,000 materials to camp.
Build 100 Improvements.
Advance a Drake to retirement.
Connect one of each type of supply truck to camp.
Clear all corruption vines and nests on a single island.
Defeat a raid at camp level 7 or higher without any Improvements taking damage.
Hit 5 enemies with a single electric melee attack.
Kill an enemy with a defensive Improvement.
Defeat a Terminer in combat.
Heal a wounded Drake.
Exceed 40 production a day in Entertainment, Food, and Water.
Clear all corruption vines and nests in an entire biome.
Complete a full playthrough of the campaign without dying.
Ignore the call for help, and return to your normal life.
Travel to Chapter 2: The Summer.
Travel to Chapter 4: The Winter.
Defeat the Lord of the Terminer, magistrate of the Court.
Return home after completing your quest.
Send Weepy Eekins to cry in the dirt.
Find 20 notes.
Find all notes.
Trade 500 Shiny Objects with Magpie.
Attain Camp Level 10.
During Winter, have 0 Improvements in a non-functional state due to cold.
Find and rescue 100 Drakes.
Rescue one Drake of every type.
Build 100 Waypoints.
Railgrind for 50 km.
Railgrind continuously for 10 km as a ghost.
Using only the Aluminum Slugger, defeat an ambush on a baseball diamond.
Defeat all enemies in an ambush while taking no damage.
Defeat a raid using only defensive Improvements.
Kill a Fang with its own projectile.
Kill an enemy using only your fists.
Kill an enemy over 100 meters away using an arrow.
Hit 5 enemies with a Proximity Mine.
Hit 5 enemies with a single ground pound attack.
Light 100 enemies on fire.
Scare 100 enemies with Bees.
Craft one of each type of Curio.
Clear 10 corruption vines with a single use of St. Elmo's Fire.
Use Raid Bait to draw out 100 enemies.
Fool 50 enemies with Decoys.
Protect 3 other players with a single Aether Ward.
Fall continuously for 3 seconds.
Revive a fellow player.