Here is the full list of all 100 Choice of Magics achievements.
Queen Thecla marries her ideal knight.
Reach the resolution of a Chapter 8 climax.
Survive the resolution of a Chapter 8 climax.
Clear the eternal clouds above the world.
Your student acquaintance starts a magic academy.
Marry your student friend.
Conquer the Magisterian Empire.
Use maximally destructive negation weapons.
Pilot an airship.
See an interesting landmark with Cos.
Correctly guess the ending to the queen's story.
Help Cos win re-election.
Turn in the Magisterian spy.
Seer Marie hints at magics greater than the five schools.
Free Cos from the Cathedral.
Make off with an armful of books from the Cathedral.
Decipher all passages in the ancient history book.
Return the remains of the student's staff to the student.
Find the secret room in the Cathedral.
Defeat the Watcher.
Get Noodles to paint Heaven in the Cathedral dungeon.
Survive the Hell room of the Cathedral dungeon.
Get Noodles to paint Hell in the Cathedral dungeon.
Take control of the executioner golem.
Free the student from the Cathedral dungeon.
Contribute musically to the town celebration.
Stop the death cloud from ravaging Akriton.
Teach Seer Marie real magic.
Free the specter.
Get a golem servant.
Find a luxgladius.
Get the dead actor's rings.
Wear a pointy wizard hat.
Visit the laboratory, arena, or auditorium from the other direction.
Turn someone into a tortoise.
Get a weird pet.
Use divination to save an individual from the death cloud.
Make a herd of greathogs fly.
Play Cos's board game.
Restore the copper tree of Akriton.
Stop the thief in the market without being noticed.
Teach Sam magic.
Hatch a baby dragon.
Get a fateshaper in Chapter 3.
Become a Saint.
Slay the executioner golem.
Help Seer Marie find a calling as a Saint.
Sam became a Saint.
Your student friend is becoming a Saint.
An ally kills the Hierophant.
Saint Twimsby becomes Hierophant.
Help a student create a working magical item.
Buy a fateshaper in Chapter 5.
Have a lovely night in the Mild Woods.
Become the queen's Blessed Advisor.
Ride a dragon.
Convince the queen to use glamor magic.
Harness the power of the dark sun.
Your reconaissance mission is a success.
Make inroads into the Magisterian Empire.
A student project helps avert an environmental catastrophe.
Wear one of the milliner's finest creations.
Marry Tal.
Marry Cos.
Marry Sam.
Marry Queen Thecla.
Become the ruler of Eirinia.
Convince the Magisterians that you have performed a miracle.
Prevent the war with the Magisterians from starting.
Comfort the Neighbor.
Allow yourself to be captured to ensure your Neighbor friend goes free.
Use divination to send a call for help from the Empire.
Convince the Magisterians to halt your execution.
The Magisterians revolt.
Get back the things the Magisterians took from you.
Become immortal.
Wipe the Magisterian Empire off the map.
Store a whole lot of energy.
Help the kingdom live above the clouds.
Blessed Jacob gives you some paintings he made.
Learn of Saint Ann's fate.
Dismiss the voice as impossible.
Obey the voice.
Disobey the voice.
Become Hierophant.
Become a Saint immune to rot.
Have all your friends gathered around you at your deathbed.
Whoa.
Dear nemesis: be more specific.
Your allies appear to have bred like rabbits.
Make all Vivomantic creatures tiny.
Turn into an animal permanently.
Be nice to the tortoise.
Create a great creature.
Become a great creature.
Create empathic bonds between Eirinians and Magisterians.
Become the most well-loved ruler of Eirinia of all time.
Akriton celebrates the end of the Negative Sea.
Have or adopt a child.
Play God.