You should aim to get all of these in your first playthrough. You can gain these at any point in the game, so please don't take the order I've listed them in as the correct order.
When you find a weapon with an elemental damage attachment (as stated previously in this walkthrough), you’ll need to kill 25 enemies with it. This is true for all four elements: Corrosive, Explosive, Incendiary and Shock.
FacemelterKilled 25 enemies with corrosive weapons

PyroKilled 25 enemies with incendiary weapons

As explained in the “Hints and Tips” section of this walkthrough, each class has a different Action Skill. You’ll need to kill 15 enemies with the Action Skill to gain the next four achievements. You cannot change your class during any given playthrough, so just start a new game with the relevant class, play through the storyline missions until you earn the Action Skill ability, and use it as and when you can. You only need to kill one enemy with the Phasewalk (the Siren's Action Skill) to gain the "Truly Outrageous" achievement.
Each time you kill an enemy using a weapon, whatever weapon group it belongs to, your proficiency for using that weapon increases. Use it for long enough and you’ll gain a level in that weapon's stats. Use it for even longer and you’ll get to level 10. You can check your weapon proficiency on the Character page in your in-game menu.
Make sure you mix up the weapons you use and don’t just stick to one gun, at least not until you’ve earned the “12 Days of Pandora” achievement. This is where you have to earn a specific number of kills with certain weapons, which are as follows:
12 kills with an Assault Rifle
11 kills with a Pistol
10 kills with a Shotgun
9 kills with a Sub-Machine Gun (SMG)
8 kills with a Sniper Rifle
7 kills using Melee
6 Critical Hits (mainly the head)
5 Explosive kills
4 Shock Kills
3 Incendiary kills
2 Corrosive kills
and 1 Grenade kill.
You can track your progress in the menu by scrolling over to the Challenges section.
You’ll come across Elemental Artifacts during the game which can be applied to your “Action Skill”. Again, the four elemental groups apply in the way of Corrosive, Explosive, Incendiary and Shock. The first artifact you’ll discover is after you complete the “Shock Crystal Harvest” mission at the Fyrestone Bounty Board, which will reward you with a Shock artifact. Simply apply it to your Action Skill in your Skill Tree and the achievement will unlock.
Class Mods are items that are found in Pandora that add extra stats to your character. They all differ in stats and can be very useful in combat situations. They are class-specific, so you cannot equip a Hunter Class Mod to a Soldier. As soon as you equip one, you’ll earn an achievement. The first instance you’ll encounter with a Class Mod is at the beginning of the game when you turn in your mission “Sledge: Battle for the Badlands” to Dr. Zed. Go into your inventory list and simply equip it. For those who are wondering what the achievement name means, it’s a line said by Tim the Enchanter in Monty Python and the Holy Grail. Cool huh?
There is an abundance of weapons in the game; an estimated 17 million odd, so selling 50 weapons to a vendor won’t cause you any problems whatsoever.
FenceSold 50 guns to a shop

A nod to “Slumdog Millionaire”, you’ll need to earn $1million to earn the following achievement. You’ll get this by finishing missions and selling weapons. Just be patient and in time it will unlock. You can see your progression in the Stats menu.
Within the game, you may have noticed certain Claptrap’s that need rescuing by way of retrieving Repair Kits. For every Claptrap you rescue, you will be rewarded with a Backpack Storage Device which will expand your inventory space by three. There are 10 Claptraps to find. Once you find the broken Claptrap, speak with him, then follow the waypoint marker to find the Repair Kit. Then simply return it to him. The location for each Claptrap is as follows:
Sledge’s Safe House
Clatrap Location: Follow the path until you come to a “Bunk” room and continue up the ramp ahead. Continue onwards and turn right instead of left and you’ll see him at the end of the corridor.
Repair Kit Location: Go back on yourself from the Claptrap and you’ll be in a room above the Bunk room. You’ll find the repair kit on top of an air duct near the ramp.
The Lost Cave
Claptrap Location: This one is difficult to miss. He’s about halfway through the cave system, out in the open.
Repair Kit Location: A little further on in the cave, before a bridge you’ll notice a stack of 5 large pipes. The Repair Kit is located in these pipes.
New Haven
Claptrap Location: He’s located just north of the centre of town, besides the New Haven Bounty Board.
Repair Kit Location: Head South from the Claptrap and you should be able to see it on the balcony of one of the buildings. To gain access to said balcony, jump onto the tires, then the dumpster and continue from there.
Tetanus Warrens
Clatrap Location: Follow the path until you come to the first Bandit camp. The Claptrap will be located around here.
Repair Kit Location:Be warned as the Repair Kit is a bit tricky to retrieve with several difficult jumps to complete. Continue into the tunnels, following your waypoint marker. You’’ come across 2 red canopy’s and a steel ramp. Head up the steel ramp, then sprint and jump up to the higher canopy. Across from there you will see the Repair Kit. Then simply jump onto the beam and you’ll be there.
Earl’s Scrapyard
Claptrap Location: As you enter the Scrapyard, continue forward then turn left at the fork in the path. From there, keep to the left hand side. He is located next to a Bandit Tent.
Repair Kit Location: This is located in the same area, just look to the South West. Jump onto the Fridge and then up to the platform adjacent. From here, jump up again and you’ll be able to grab it.
Krom’s Canyon
Claptrap Location: As you enter Krom’s Canyon, continue to the right hand path. Follow this path until you find come to a ramp on the right. Head up this ramp and continue to the west, crossing the bridge to the other side. You will find him to the South West of this area.
Repair Kit Location: Head East from the Claptrap, crossing the bridge. Once crossed, you’ll see a platform with boxes on. Hop over to this platform and keep jumping from platform to platform until you see Repair Kit above you.
Old Haven
Note: You must complete the mission “Not Without My Claptrap” before you can attempt this
Claptrap Location: He is inside the building at the South end of Old Haven, near the Junk Yard torch in the mission ”Smoke Signals: Shut Them Down”.
Repair Kit Location: Head East down the street which will take you to the other side of Old Haven, then turn left and head North. It will be up the stairs in the first alley on your left.
Trash Coast
Claptrap Location: The Claptrap is located South of the vending machines, in a Bandit Camp. You’ll find him on the floor to the right of a washing machine.
Repair Kit Location: It is located at the end of the large pipe that runs through the Trash Coast. Locate the other end of the pipe that is towards the water’s front and run along the pipe, being careful to hold your balance.
The Salt Flats
Claptrap Location: Located inside Baron Flynt’s Bandit camp. Enter via the East entrance, turn right and go North. He is just past the large gas tank.
Repair Kit Location: Go back Southwards, following the pipe above you. This will lead you to a pile of debris and it is here you will find the Repair Kit.
Crimson Fastness
Claptrap Location:He is in the first main room, among other broken Claptraps. Hard to miss.
Repair Kit Locations: In the room East of the Claptrap which can be accessed via the raised walkway. The Repair Kit can be found on top of some boxes in this room.
Fully LoadedRescued enough Claptraps to earn 42 inventory slots

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