There was a big discussion about that a few weeks ago, this point has already been discussed. It's a "collateral damage" of this new calculation method. I especially mentionned this point on that thread.
But community decided to accept that and now, all 1 achievement-game worths 10 points, even if super hard to unlock! And I guess community and devs won't go back on track again for now...
(Edit) Previous thread, before the modification occured:
Use TA's method of "completion percentage" calculations-----
TiCyrillou a.k.a. Darûk