1 0 0The Horn of Jurgen Windcaller*** Spoiler - click to reveal ***As a final trial for your training, Arngeir sends you on a quest to retrieve an item in the Nordic tomb Ustengrav (north-east of Morthal). This dungeon has an annoying flame floor (unless you have the lightfoot perk) mid course. There is also a shout word (Feim - Become Ethereal) waiting for you in the depths. When you get to the end of it, open the chest to find the note, saying the item is not here any longer. Go back to Riverwood to meet with the culprit and you'll get the Horn anyway. Now take it back to the Greybeards. You will be thought the final word for Unrelenting Force (Dah) A Blade in the Dark*** Spoiler - click to reveal ***Triggered by Delphine in Riverwood. You will have to travel to Kynesgrove to witness the birth of a dragon. When you get there, you will meet with Arduin again (from the beginning, remember?). It is useless to try to hurt it in this phase, just enjoy the dialog between the dragons. Once Sahloknir attacks, slay him, then talk to Delphine again to complete this quest. Diplomatic Immunity*** Spoiler - click to reveal ***For this mission, Delphine will send you to Solitude, to meet with Malborn. You will have to give him your equipment in order to smuggle into the Thalmor embassy. Once you're at the party, you have to create a distraction in order to slip out unnoticed. You can either:Get Razelan a drink (from Malborn or Brelas the waitress) and he'll make a loud speech.Meddle between Brelas and Erikur, so he makes her an indecent proposal.Ask a favor from someone you're already acquainted with.When ready, go to the kitchens with Malborn. You will get back the equipment you left to Malborn's care and will have to reach Elenwen's Solar, which is another building past the courtyard. You can either infiltrate to the solar door of play it aggressive. Anyway, there is a mage in front of the solar door, so this is as far you'll get discreetly. Once inside, your objective is to get a few documents and enter the embassy's dungeon (yes, this embassy has a jail, that's real politics!) where you will have to learn about Esbern in any manner of your liking. Then, get the key to the trapdoor (probably on one of the guards that just came in) and escape. Think you're through? Not until you slay that Ice Troll in the cavern, then you are clear to return to Delphine and finish this.