- Shipwrighting
Have humans complete a Harbor Project.
- Currency
Have humans complete a Customs House Project.
- Theology
Have humans complete a Temple Project.
- Sailing
Complete a Fishing Docks Project.
- Forest Town
Finish an Era with a Forest Village which has 300 Village Prosperity.
- Post-Classical Era
Finish an Era of 30 minutes with 600 Prosperity.
- Questionable Ethics
Have humans complete a Mad Scientist Project.
- Feudalism
Have humans complete a Mill Project.
- Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
- Fishing Village
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
- Vitality
Finish an Era with a village which has at least 50 of each Resource.
- Traditional Medicine
Have humans complete a Druid Project.
- Chosen People
Finish an Era with only one Village which has 175 Prosperity.
- Level 2
Achieved level 2.
- Civilized
Finish an Era with a Village which has 250 Prosperity.
- Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
- Calendar
Have humans complete a Plantation Project.
- Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
- Classical Era
Finish an Era with 450 Prosperity.
- Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity.
- Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity.
- Genesis Era
Finish an Era with 250 Prosperity.
- Specialization
Finish an Era with a completed upgraded Project.
- Trade Route
Have humans complete a Market Project.
- Commerce
Have humans complete a Trader Project.
- Metal Casting
Have humans complete a Metal Casting Project.
- A New Threat
Finish the third Era.
- Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity.
- Writing
Have humans complete a School Project.
- A New Beginning
Finish the second Era.
- Paganism
Have humans complete a Shrine Project.
- Farming
Have humans complete a Granary Project.
- The First Era
Finish the first Era.
- 1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
- 1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
- Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
- Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
- Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
- Swamp Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.