Poly Bridge 0.75b Hotfixes

By Austin Phoenix, 5 months ago
Due to the increased complexity of interactions in the recently released Sandbox, we've found the need to push out regular bug fixes over the past week.

Below you'll find a list of the contents for these updates.

Thank you for your patience and support in providing bug reports!


- Fixed issue with Hydraulic Controller not saving/loading correctly in Workshop
- Improved behavior of Hydraulics to minimize pushing and breaking after a split joint merge happens
- Fixed 'Change Speed' behavior on Checkpoints, it now sets the absolute speed rather than adding/subtracting to the current speed
- Fixed up/down key stroke issue with Workshop Browser
- Added an 'Ordered Checkpoints' toggle on a vehicle's checkpoints list
- Hitting a vehicle's target flag no longer triggers a fail if all checkpoints haven't been collected yet


- Fixed issue with Event Re-triggers not loading correctly in Workshop
- Fixed issue with Custom Shapes showing vertices in Workshop
- Fixed issue with Checkpoint Reverse modifier on a flipped vehicle
Austin Phoenix
Written by Austin Phoenix
Site moderator and Newshound here on TSA. Walkthrough Supervisor and Site Help Editor over on TA. Space Cowboy in my free time.