The Talos Principle BETA support for Vulkan is live!

By Rebecca Smith,
Vulkan is the new graphics API that makes for a great foundation for future games and 3D apps. If you’d like to check it out with The Talos Principle BETA Vulkan support, it’s a good idea to read this forum post first. Croteam’s Senior Programmer, Dean Sekulic, is pretty excited right now (we all are!) and his post is an interesting mix of instructions, disclaimers and a personal dev diary.

With the imminent release, Vulkan is also a hot topic in tech community so we asked Dean just a few questions about bringing Vulkan support to Serious Engine and you can read his answers here.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.
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