Evochron Legacy 1.0128 Update...

By Rebecca Smith, 1 year ago
- Civilian frame agility stats aligned with center console indicators in shipyard.
- Build constructors allowing deploy modules to be built with no deploy constructor installed fixed.
- Descending into gas giants now provides a smoother transition effect with fading fog density, turbulence, and wind noise.
- Hull damage from high pressure crush zone near center of gas giants now gradual instead of instantly destroying ship.
- Fog illumination now decreases as player approaches the center of gas giants to convey increasing atmospheric density.
- HUD targeting indicator now displays object description when target display is in range list mode and a non-ship object is targeted.
- A new command module could prevent new contracts from being offered due to old faction links, fixed.
- Equipment list will now automatically sort and minimize if player stores equipment items in hangar.
- Saving a ship design template in the shipyard could cause background objects to disappear, fixed.
- Missing ships at patrol waypoints during high traffic multiplayer sessions should now be fixed.
- Attempting to destroy a station/city module under construction could result in an error, fixed.
- Inactive crew members are no longer allowed to leave while player flies a military spacecraft.
- MDTS lock on sound effect now responds correctly to selected effects volume level.
- Quests 3 and 4 updated to correct a few potential issues with certain stages.
- High pressure near gas giant crush zones now generates a red glow in fog.
- Item icon in slot 5 of hangar bay in engineering lab now shows correctly.
- Component highlight indicator in shipyard no longer persistently visible.
- Base prices for Federation frames aligned with local cost values.
- Overall chance of crew leaving reduced by about 50%.
- Idle/inertial fuel use reduced to 0.

Edit: Hotfix has been uploaded to correct an issue with the new crew member loyalty factor which caused them to leave more frequently. Calculated value should now work correctly at a 50% relative reduction from the previous builds.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.