Blood of Magic Patch Alpha 0.62c

By Rebecca Smith, 1 year ago
Patch Notes:

-Added new ability tree for the scout class. Player will need to recruit a new scout for effects to take place.

-Fixed Training sessions and will now work properly and as intended.

-"Burn the Tents" quest has been fixed. Timer has been removed from retrying to burn the tents, which was causing players to be unable to interact with it.

-"Lumbernapped" quest has been fixed. Lumberjacks will now disappear after being rescued.

-Attribute points will now correctly display on the character sheet.


We've received the new rogue model from Rich and will begin setting up a new ability tree for her, expect her in the next few days. Rich has also begun work on our new bard model as well.

We plan to add 3 more side quests for the monsters areas hopefully before or on 0.70 update.

0.70 update will be bringing in the new town management feature which can be used at the administrative desk. We'll also add some side features to help the overall feel of the game, as well as more bug fixes.

Thank you,
Stoneworks Games
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.