Punch Club Now Available

By Rebecca Smith,
Punch Club is now available and can be purchased from here.

Your father was brutally murdered before your eyes. Now you must train hard, eat chicken and punch dudes in the face to earn your place in the Punch Club ranks, and discover who ended your father's life.

Punch Club is a boxing tycoon management game with multiple branching story lines. Your goal is clear, but how you get there depends on whether you want to legitimately climb the rankings, or take the more ridiculous, shady route.

Along the way you'll want to focus your talents. Will you take the Way of the Tiger, the Way of the Turtle, or the Way of the [other one?]? Your strength, accuracy and agility all depends on whichever Way enlightens your path. Do you have stripes, or flippers?

And every decision will matter, especially in your social life. You'll be juggling friendships, love life, work, recreational time, relationships, and possible stardom, all alongside your gym time and fighting aligators. It's not all just pumping iron, you know.
Since the game's release, Version 1.03 has introduced lots of changes to the game mechanics:

• MAJOR bug fix: ranked fights fame rewards don't work and grinding to unlock the next fighter was insane. So, we removed fame rewards, but re-balanced unlock values to make it easier to get the next fight. More details here.
• Mechanics forced players to farm ninjas over and over again. So, we added 2-day cooldown for movie/gangsters fights.
• Movie/gangster fighters were re-balanced a bit to be more challenging and not so easy to farm.
• Also, we reduced the time of party/poker/etc. actions to make earning fame more simple.
• Removed unnecessary "Manage your career / cancel" selection when clicking on the manager.
• Made new skill price cap. New skills can't cost more then 25 SP now.
• Fixed a bug causing wrong positions of a [...] icon in some dialogs.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueSteamAchievements, TrueAchievements and TrueTrophies. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she can usually be found sharpening her very, VERY, pointy grammar stick in anticipation of its imminent use. Outside of TSA, TA and TT, she works in an independent game shop so that she can spend all day talking about games too. At home, with a variety of PCs and consoles on hand from which to choose, starting with a ZX Spectrum, games are never far away there either. However, as you're not supposed to have an unhealthy obsession with just a single subject, she also likes to read and dream about owning her own tribe of minions. She'll occasionally go outside.
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