There are a number of minor fixes such as a more universal Linux build and a slightly better creature selector.
I have also included a sneak peak at the ship in Outbreak. Its just a demo and not all the weapons are active yet but its a fair representation of the game play. The weapons will be added in game with power ups and each one can 'level up'. Currently the weapons are all set to max power but the actual power levels will need to be balanced against the creatures. The food for the creatures is red blood cells and a dummy generator is in the level again for demo purposes.
Also, the controls are still in progress but it currently has:
ctl-select weapon, shift-fire, awsd/arrows-navigate
A-fire, triggers-weapon select, D-pad-zoom, left stick - navigate
Any feedback is always appreciated!